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This has probably been asked before but I couldn’t find a forum where it had specifically what I’m looking for. I’m trying to set up a jam file for ableton where I have guitars, bass, drums etc all live jamming through ableton. The problem is I can’t get the drums to get loud enough through my headphones. Velocities are set where they need to be (I have a roland td17kvx) so it’s not a velocity problem. I also have multiple outputs set up so that I can EQ specific parts. Like on the toms I have a high pass filter to mute out the low rumbling. I do that everywhere that’s appropriate basically. The mix sounds really good. However it’s still too quiet to really get into it. I even have that behringer headphone amp and it’s still not nearly loud enough. If i turn it up where I want it, it starts to clip in the master track. Any advice would help thanks
Hi,
if you have all sound sources inside Ableton, shouldn’t you turn everything but the drums down, so you may increase the volume on your headphone amp?
BR,
John
John Rammelt - Toontrack
Technical Advisor
I have actually already done that. As mentioned before, the mix sounds great. I had to lower everything else down to mix well with SD3. However now everything is well mixed but too quiet. I’m wanting to bring the collective mix up in volume but SD3 is the bottleneck that’s forcing me to keep everything quiet. My volume on the 18i20 interface and headphone amp is pegged all the way up. It’s probably less than halfway to the volume I want (which is very loud. I want to feel like I’m actually drumming with real drums)
OK,
it’s a bit tricky when I do not see the Ableton project but I guess one thing could be to insert a low-latency limiter to shave off the transient peaks on the Drums Bus (or use the SD3 mixer limiter set to fastest attack).
BR,
John
John Rammelt - Toontrack
Technical Advisor
Are you using a Ross/clean kit? If so, you might have to apply some processing in order to get the results you’re looking for.
jord
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