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I’m on OSX 10.15.7.
Whether I’m using the VST or AU, SD3 makes Reaper crash every time I open a project with it. I’ve tried testing if it’s a certain setting but to no avail. SD3 is fully updated, all of the library paths are correct and Reaper is also fully updated. This is the only plug-in I have that is problematic as well. Any ideas as to what the issue might be?
It could for example be caused by a corrupt sound library (or problems with a disk where libraries are). Could you upload a crash log, please? Does the standalone also crash?
Olof Hermansson - Toontrack
Coder
The standalone doesn’t crash, and if I open my session with FX offline and then put SD3 online it works fine.
System Integrity Protection: enabled
Crashed Thread: 0 reaper Dispatch queue: com.apple.main-thread
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Trace/BPT trap: 5
Termination Reason: Namespace SIGNAL, Code 0x5
Terminating Process: exc handler [3936]
Application Specific Information:
Performing @selector(onSwellCommand:) from sender NSMenuItem 0x600000f4d180
Thread 0 Crashed:: reaper Dispatch queue: com.apple.main-thread
0 com.izotope.audioplugins.Neutron3Gate 0x000000011fde8c16 0x11f6a6000 + 7613462
1 com.izotope.audioplugins.Neutron3Gate 0x000000011fde6344 0x11f6a6000 + 7603012
2 com.izotope.audioplugins.Neutron3Gate 0x0000000120476f46 0x11f6a6000 + 14487366
3 com.izotope.audioplugins.Neutron3Gate 0x000000012037f794 0x11f6a6000 + 13473684
4 com.izotope.audioplugins.Neutron3Gate 0x000000011fd0d1a6 0x11f6a6000 + 6713766
5 com.izotope.audioplugins.Neutron3Gate 0x000000012029a6b0 0x11f6a6000 + 12535472
6 com.izotope.audioplugins.Neutron3Gate 0x00000001202bca9c 0x11f6a6000 + 12675740
7 com.izotope.VST3.NEUTRON3GATE 0x0000000115c78324 0x115c6a000 + 58148
8 com.izotope.VST3.NEUTRON3GATE 0x0000000115caa5aa 0x115c6a000 + 263594
9 com.cockos.reaper 0x00000001036acd7f VST_HostedPlugin::VST3_Init(int, char const*, WDL_FastString*) + 1567
10 com.cockos.reaper 0x00000001034e0e5c VST_HostedPlugin::OpenFromUID(char const*, int, char const*, WDL_FastString*, bool) + 3644
11 com.cockos.reaper 0x000000010350406e FxDsp::LoadState(char const*, ProjectStateContext*, bool, bool) + 6542
12 com.cockos.reaper 0x0000000103526189 FxChain::LoadState_internal(ProjectStateContext*, bool, int, bool) + 2057
13 com.cockos.reaper 0x0000000103528e0d FxChain::LoadState(char const*, ProjectStateContext*, int, bool) + 109
14 com.cockos.reaper 0x000000010339ccc7 MediaTrack::LoadState(char const*, ProjectStateContext*, int, int, WDL_IndexedPtrList*, bool, bool) + 5495
15 com.cockos.reaper 0x00000001032af987 do_load(ReaProject*, ProjectStateContext*, int) + 11303
16 com.cockos.reaper 0x00000001032b5126 LoadProjectFromContext(ReaProject*, ProjectStateContext*, char const*, int) + 454
17 com.cockos.reaper 0x00000001032b5ca5 LoadProject(ReaProject*, char const*, int*, int) + 661
18 com.cockos.reaper 0x00000001032058ce DoProjectLoad(char const*, bool, int) + 1950
19 com.cockos.reaper 0x0000000103206069 Main_openProject(char const*) + 1129
20 com.cockos.reaper 0x000000010323b6d9 Main_OnCommandEx2(int, int, ReaProject*) + 127257
21 com.cockos.reaper 0x000000010321ac46 Main_OnCommandEx(int, int, ReaProject*) + 22
22 com.cockos.reaper 0x00000001034a4d28 KBD_OnMainActionEx(int, int, int, int, HWND__*, ReaProject*) + 40
23 com.cockos.reaper 0x00000001037db362 MainProc(HWND__*, unsigned int, unsigned long, long) + 2562
24 com.cockos.reaper 0x0000000103651c0c SwellDialogDefaultWindowProc(HWND__*, unsigned int, unsigned long, long) + 444
25 com.apple.AppKit 0x00007fff2c3df7a7 -[NSApplication(NSResponder) sendAction:to:from:] + 299
26 com.apple.AppKit 0x00007fff2c4eff3e -[NSMenuItem _corePerformAction] + 312
27 com.apple.AppKit 0x00007fff2c4efcba -[NSCarbonMenuImpl performActionWithHighlightingForItemAtIndex:] + 106
28 com.apple.AppKit 0x00007fff2c540848 -[NSMenu performActionForItemAtIndex:] + 114
29 com.apple.AppKit 0x00007fff2c5407cd -[NSMenu _internalPerformActionForItemAtIndex:] + 82
30 com.apple.AppKit 0x00007fff2c540617 -[NSCarbonMenuImpl _carbonCommandProcessEvent:handlerCallRef:] + 101
31 com.apple.AppKit 0x00007fff2c4d0d30 NSSLMMenuEventHandler + 908
32 com.apple.HIToolbox 0x00007fff2db308ff DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1254
33 com.apple.HIToolbox 0x00007fff2db2fd8d SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 329
34 com.apple.HIToolbox 0x00007fff2db4547e SendEventToEventTarget + 39
35 com.apple.HIToolbox 0x00007fff2dba540b SendHICommandEvent(unsigned int, HICommand const*, unsigned int, unsigned int, unsigned char, void const*, OpaqueEventTargetRef*, OpaqueEventTargetRef*, OpaqueEventRef**) + 368
36 com.apple.HIToolbox 0x00007fff2dbcc065 SendMenuCommandWithContextAndModifiers + 45
37 com.apple.HIToolbox 0x00007fff2dbcc00d SendMenuItemSelectedEvent + 346
38 com.apple.HIToolbox 0x00007fff2dbcbe59 FinishMenuSelection(SelectionData*, MenuResult*, MenuResult*) + 96
39 com.apple.HIToolbox 0x00007fff2dbcc88e MenuSelectCore(MenuData*, Point, double, unsigned int, OpaqueMenuRef**, unsigned short*) + 603
40 com.apple.HIToolbox 0x00007fff2dbcc598 _HandleMenuSelection2 + 460
41 com.apple.AppKit 0x00007fff2c373c0d _NSHandleCarbonMenuEvent + 215
42 com.apple.AppKit 0x00007fff2c373a7a _DPSEventHandledByCarbon + 54
43 com.apple.AppKit 0x00007fff2c19beca -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 2962
44 com.apple.AppKit 0x00007fff2c18d58e -[NSApplication run] + 658
45 com.apple.AppKit 0x00007fff2c15f396 NSApplicationMain + 777
46 libdyld.dylib 0x00007fff691b7cc9 start + 1
Hi, I’m not a programmer but what seems to be crashing there isn’t SD3 but iZotope Neutron 3.
I have no problems running SD3 in Reaper, I’m on version 6.45 and OS 11.6.4.
Have you checked if you have any updates available for Neutron 3?
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: lacroixmAlso, this kind of crash, “EXC_BREAKPOINT (SIGTRAP)”, has been known to often been caused by iLok, even if the plug-in that seems to be crashing doesn’t use iLok. It is usually fixed by uninstalling the base iLok software and installing the latest version of it. If you don’t have any iLok software installed, ignore this.
Olof Hermansson - Toontrack
Coder
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