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Greetings All,
FWIW – I loved the ease of SD2 when bouncing MIDI to audio.
SD3 is a bit of a learning curve…
Having read through several forum threads here on the Bounce to Audio topic, I have done the following:
Keep in mind – there is NO processing, other than summing, going on in SD3. None. Zip. Notta.
The 2-bus from SD3 sounded fantastic in my DAW, the bounce should sound equally fantastic, since there is NO processing but summing in SD3.
What I had coming out of the SD3 2-bus (Outputs 1&2) sounded amazing. And it is Dry.
Now all I want are those amazing dry tracks broke out in my DAW, sounding JUST as amazing – so I can process them there with the rest of the mix.
(As if I had recorded real drums!)
So –
>I have recorded the DAW MIDI drums track into SD3 and verified the MIDI in SD3 Tab/Track 1 via the SD3 Outputs 1&2 still feeding the DAW.
(for that verification, I muted the MIDI event/data in the DAW, and let SD3 play via “Follow Host”.) So far, so good.
> All instruments in SD3 (Kick, Snare, HiHat, etc) were then assigned to their respective Outputs via the mixer in SD3.
(“X” snare tracks were bussed to the same “Snare Output” as the regular “Metal Machinery” snares – Outputs 5&6; kicks to Outputs 3&4, etc.)
>When I go to bounce to audio, under the Advanced tab, I select “Bounce Output Channels” and “Split Stereo Microphones”.
>I select the folder to save the audio files to, then SD3 states “bouncing Track 1, Bouncing mixer at 0.0” and looks like it is bouncing, complete with
track level LED’s flashing in the background.
But – when done, SD3 displays “Could not create all files.”
A quick look in the selected audio/bounce folder selected earlier, shows there are NO files. None. Not one.
SD3 gives no indication of what went wrong, only that it “Could not create all files.”
More questions –
>Some channels on the SD3 mixer have no levels – 4 cymbal levels stay blank, but OH is flashing, so depending on the kit, some mics are not there –
I get that – so cymbals should be there in the OH (Outputs 15&16) and Ambient (Outputs 17 & 18), yes?
>I take it there is no way to get the individual cymbals post fader, no processing??
(“Metal Machinery” shows 4 cymbal tracks, but they are only in OH track…I can get them if I go pre fader???? )
> After re-assigning the tracks to their respective outputs, there are no SD3 outputs assigned to the DAW, other than 1&2, which no longer has any active
tracks assigned to it.
(The Bounce function does not play in real time, and is bouncing out the audio to the selected folder, so no DAW assignment required, yes?)
So – what am I doing wrong?
…and how do we go back to the ease of SD2 for bouncing to audio. It worked, was easy, and sounded great… 😉
Thank you for any help, light, and your time,
MG
—
Greetings All,
FWIW – I loved the ease of SD2 when bouncing MIDI to audio.
SD3 is a bit of a learning curve…
Having read through several forum threads here on the Bounce to Audio topic, I have done the following:
Keep in mind – there is NO processing, other than summing, going on in SD3. None. Zip. Notta.
The 2-bus from SD3 sounded fantastic in my DAW, the bounce should sound equally fantastic, since there is NO processing but summing in SD3.
What I had coming out of the SD3 2-bus (Outputs 1&2) sounded amazing. And it is Dry.
Now all I want are those amazing dry tracks broke out in my DAW, sounding JUST as amazing – so I can process them there with the rest of the mix.
(As if I had recorded real drums!)
So –
>I have recorded the DAW MIDI drums track into SD3 and verified the MIDI in SD3 Tab/Track 1 via the SD3 Outputs 1&2 still feeding the DAW.
(for that verification, I muted the MIDI event/data in the DAW, and let SD3 play via “Follow Host”.) So far, so good.
> All instruments in SD3 (Kick, Snare, HiHat, etc) were then assigned to their respective Outputs via the mixer in SD3.
(“X” snare tracks were bussed to the same “Snare Output” as the regular “Metal Machinery” snares – Outputs 5&6; kicks to Outputs 3&4, etc.)
>When I go to bounce to audio, under the Advanced tab, I select “Bounce Output Channels” and “Split Stereo Microphones”.
>I select the folder to save the audio files to, then SD3 states “bouncing Track 1, Bouncing mixer at 0.0” and looks like it is bouncing, complete with
track level LED’s flashing in the background.
But – when done, SD3 displays “Could not create all files.”
A quick look in the selected audio/bounce folder selected earlier, shows there are NO files. None. Not one.
SD3 gives no indication of what went wrong, only that it “Could not create all files.”
More questions –
>Some channels on the SD3 mixer have no levels – 4 cymbal levels stay blank, but OH is flashing, so depending on the kit, some mics are not there –
I get that – so cymbals should be there in the OH (Outputs 15&16) and Ambient (Outputs 17 & 18), yes?
>I take it there is no way to get the individual cymbals post fader, no processing??
(“Metal Machinery” shows 4 cymbal tracks, but they are only in OH track…I can get them if I go pre fader???? )
> After re-assigning the tracks to their respective outputs, there are no SD3 outputs assigned to the DAW, other than 1&2, which no longer has any active
tracks assigned to it.
(The Bounce function does not play in real time, and is bouncing out the audio to the selected folder, so no DAW assignment required, yes?)
So – what am I doing wrong?
…and how do we go back to the ease of SD2 for bouncing to audio. It worked, was easy, and sounded great… 😉
Thank you for any help, light, and your time,
MG
—
I have only managed to bounce tracks a couple of times then it seemed to stop working so I have been using my audio Daw to render the SD3 files but I’ve spent a good bit of money on this software so I would like to get the bounce track system working again myself as well.
I do have EZ drummer 2 installed on the same laptop and that has no issues when rendering the finished tracks could having both drum programs installed on the same computer cause an issue?
Hi gmproduct,
there is no problem having both EZdrummer 2 and SD3 installed on the same computer.
Are you sure you are having problems using the internal Bounce with the latest version (currently 3.1.7)?
If so, please describe exactly what is not working for you.
BR,
John
John Rammelt - Toontrack
Technical Advisor
S0 – I’ve just had the same problem with the error message whilst trying to bounce my drum tracks ……it wouldn’t work from the stand-alone version, but it worked perfectly well when I used SD 3 from inside my DAW. Later I found out that in Stand-alone my Internet Security was blocking Superior Drummer from writing the files. I disabled it and it worked fine. Just thought I’d mention in case it helps anyone else.
2
Thanked by: Luke Russe and AmandaDal@Karma Moths. I was just about losing hope when I found your answer right at the end of this forum. Thank you so much.
I have the same issue, very frustrating. Karma Moths, kan ju be more specific? Tried your suggestions ( I think) it didn’t work.
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