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I was wondering as I am big on making kits iI like and want to repeatedly use in Superior Drummer, I always save them in 3 places but I kind of can’t figure out why I do that and it there’s actually a purpose for it. First I save it in the Top right (screenshot 1) just to the left of where it shows how many MB you’ve loaded and to the right of the name of the SDX you have loaded, which seems to be the only place that matters, as ou do save as, name it, and it shows up under “User Presets” where you can actually click on them and they then load and you can use them.
Then I save them for some reason underneath that (Screenshot 2) just underneath the MB loaded and to the left of where it has a dropdown menu that says “Show”, here there is also a “Save As”. and a bunch of my user presets but selecting them does nothing, so i do not understand what purpose it even serves? should I just start ignoring thes? I recently found out the only way to even organize these and clean them up is to show them in finder, delete all that you want to delete and then do a “rescan User Presets” then it reflects what is actually there.
Then lastly I save them by going to “File” in the top left and “save As” and it brings up a ialog box of where you want to save it to and what you want to name it (screenshot 3) but again since i’m just loading them off the first one is there even a reason to use this? I can’t think of one?
Also I get how to save ONE drum kit for the entire Superior Drummer to be the default for the entire program when you launch it, but is threre a way to save SDX-specific defaults as when i select an SDX from the dropdown it will automatically load the same default kit for THAT SDX every time and I would very much like to change those as well, without affecting the main default kit that loads when I launch Superior Drummer itself?
Thanks!
https://i.imgur.com/RmtWmZm.jpg 1st screenshot
https://i.imgur.com/g3xWNV9.jpg 2nd screenshot
https://i.imgur.com/aIwU1FP.jpg 3rd screenshot
I’m no expert, but I think it basically goes:
1st one is saving the kit settings. Drum choices, midi mapping, velocity curves etc and mixer settings.
2nd one is just the layout of the options/settings windows that are displayed down the right.
the 3rd one is the whole “project”. I think it would include the settings of both those plus anything else like midi tracks/grooves.
I agree that an option for opening a particular kit by default for each SDX would be nice.
There are actually quite a few default settings that I’d like to be able to customise. One day I’ll get around to looking/posting in the feature request forum here
Hope I’m not too wrong.
Hi,
Shen is more or less spot on.
#1 is a Drums and Mixer Preset but it doesn’t save e.g. an applied MIDI Preset
#2 is indeed just a Property Box View preset, e.g. if you wish to see All boxes, just the ones connected to MIDI or the ones connected to shaping the sound
#3 is a Project file and saves the entire state of the plug-in, which means literally everything.
BR,
John
John Rammelt - Toontrack
Technical Advisor
But I don’t get it, the first one seems to save everything about the kit, including envelopes and such, and any EQ’s and mixer choices/setups, the 2nd one seems to just save the name and that’s IT, i can’t even select a kit from it and have it come up, it seems to do nothing, and the 3rd one seems to just save a kit somewhere on the computer and you can change it, or not, i always just go with the first one since that is the one that actually pulls up the kit the way i had it (which drums and cymbals where, tuned to whatever, voume increased or decreased however, as well as the mixer section where the mic’s all go to busses and the busses all go to putputs which then in the DAW I make templates with the right number of tracks for the busses/outputs and superior drummer as the input and 3/4, 5/6, 7/8, etc. as the input for that track and then mix the kit like a real kit in the DAW using it’s many plug ins and such but track by track so i have one track for kick, one for snare, one for hats, one fr tom 1, another for tom 2, etc down to usually 11-15 tracks depending on how many i have on that kit, then I EQ/compress/whatever the kit tracks in the DAW mixer the way i want it then save THAT as a template for that kit so that whenever i want to use that kit in a track i just double click that teplate and everything pops up that is time consuming and i’m ready to start programming the drums, recording them, and adding guitars/bass.etc.
Hi,
as I wrote above but elaborating:
BR,
John
John Rammelt - Toontrack
Technical Advisor
“the 1st one is a Drums & Mixer Preset and saves the current kit and how you have configured each Instrument in all the Property Boxes plus how the Mixer is set up with EQ’s, Comp’s and Buses. It does not save Output routings, it does not save any applied MIDI Preset, it does not save MIDI on the Song Track(s), it does not save anything in the Tracker, it does not save the Property Boxes View, i.e. which Property Boxes you wish to see. This one is “local” so to speak and is only visible in the Library you used to create it. It has a specific location it must reside in to be picked up by your system.”
This seems to be alli need along with the templates i save in ableton, since this seems to save everything about the kit, what drums where, tuning, the mixer settings as in which mic tracks are going to which bus track which go to swhich output tracks which then go to which input tracks in Ableton where I’ actually mixing it (except for some EQ’s i put on the drums in the SD mixer as it’s lighter on my CPU than the fab filter EQ i usually use in ableton, 15 tracks of that will make my computer sweat)
“The 2nd one is just the Property Box View preset, i.e. which Property Boxes you wish to see. It does not save anything else and has nothing to do with any actual kit piece or its sound. It’s for viewing convenience, depending on what you are working with and how you wish the Property Boxes to be presented when you do. This BoxState preset also needs to be in a specific place to be picked up by SD3.”
I guess this is what i don’t get, like what IS a property box even? i can’t seem to call anything BACK up from anything i’ve saved here, so it seems fairly useless.
“The 3rd one is saving everything and I mean everything; kit pieces, properties, views, mixer channels settings, buses and outputs, Song Track(s), Tracker data, MIDI Presets, etc, etc. It can reside anywhere you like, since it is opened via the File Menu.”
I don’t use the song stuff in SD3 i just do it all in ableton so i’m only saving kits and their tunings/mixer settings/etc. which seems to all be done by the first one, which does save the busses and outputs as that’s what i’m often saving it for, so i kinda don’t get why i’d bother with this either.
what IS a property box even?
https://www.toontrack.com/manual/superior-drummer-3/3/#3-5-property-boxes
Excuse the lazy link posting, but it explains it better than I could anyway. But yeah, I can’t imagine much need for saving anything to do with that other than a default layout.
I don’t use the song stuff in SD3
Me either, but I guess some people do, so the option is provided to save all that work together.
This seems to be alli need along with the templates i save in ableton
Same again really. Since I’ve figured out Track Templates in Reaper (I presume it’s something like what you’re doing in Ableton) I just used that to recall/import any SDX/custom kits with multi-out routing and some FX etc. The state of everything in SD3 seem to be saved so it’s super quick and easy to load custom stuff.
If I were to start from scratch, I’m not sure I’d even save anything inside of SD3 anymore.
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