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Hi guys, responses have dried up on the previous thread so obviously no-one’s getting what I mean. I’ll have another go.
First example: a cymbal I replaced in the kit is now panned to the wrong side so I want to change it. Therefore I give the cymbal its own track in the mixer. That gives me panning ability, but because I gave the cymbal its own track it is now out of the overheads. How can I get it into them? I look at oh bleeds and I can’t see how to add my cymbal track or mike.
Second example: I add a drum, or a cymbal, not already in the kit. I create a track in the mixer for this new instrument, but again, cannot route it to the overheads. I look at bleeds in the oh mikes, but can’t see how to add my new track/ mike.
Is this more clear? Can anyone see what I’m trying to do?
Cheers Rat
I’ll try and answer your question to the best of my knowledge. When you add an instrument from another library (SDX/EZX) there’s a “Route close mic to mixer channels” button at the bottom, with the option ; “Existing “.The “Existing” option will using existing tracks rather than adding an X-track to the mixer. So if you add a crash cymbal it will (usually) add it to the pool of samples playing through the OH and any other track that closely matches the cymbal’s samples as captured(ambient for example). If you want to process it separately (such as panning) then you use the “New” option. “New” creates X-tracks (as you already know) that samples play through. At that point the only way to have a single track with all OH and X-OH from added instruments is to route them to an OH bus (If one doesn’t exist).
How I understand it is. The OH tracks, close tracks, ambient tracks, etc… describe how samples are captured. So the OH track isn’t a track acting like an OH mic receiving audio from close tracks in the SD3 mixer, it’s a collection of samples of those instruments as heard by an OH mic. So when you add an “instrument” from another SDX, it has a different environment, a different OH mic. With the “Existing” option you will add additional samples to the collection of samples playing through the OH channel on the mixer even though they are captured through different hardware, but then (as you know) you process them as a group.
I hope I am making sense, more importantly I hope I’m right and any of this is of use.
Cheers
B
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Thanked by: Mac McCormick and roland ratThanks Brad. I’m reading as much on this as I can as I proceed, and comments such as yours are a big help.
Essentially I think I’m going to end up with nothing but drums and hat in the OH dyn stereo pair as I’ll have created new tracks to manage the panning issues for pretty much all the cymbals (why are all the splashes left-side? Why are all the chinas right-side?). The ride I have to create a new channel for in any case as I need the equivalent of a spot mike on it (very dense-sounding band I’m in). Still learning here but I’m hoping that the cymbals will still appear in the ambient ribbon and OH cond tracks with their new panning. I mean, you can’t have a drum kit without any cymbals in the overheads, can you?
Any further comments from anyone much appreciated.
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