Roland TD-27 VH-10 Hi-Hat strange behavior when doing fast pedal closed

Superior Drummer 3 Help
Viewing 6 replies - 61 through 66 (of 66 total)
  • fleurys12
    Participant

    I need the workaround too z… igr.fleury@gmail.com

    fleurys12
    Participant

    I need the workaround too… igr.fleury@gmail.com

    MintberryCrunch
    Participant

    I need the workaround too z… igr.fleury@gmail.com

    I’ll send an email.

     

    BTW, this vid shows the fix and the switching of the engines. So by hitting a dedicated pad/zone you can reactivate the original Toontrack hihat engine (in order to be able to play also hihat splashes).

    DayvanCowboy88
    Participant

    May I also receive your workaround? Thank you!

    MintberryCrunch
    Participant

    May I also receive your workaround? Thank you!

    Sure. Get in touch via the FB forum if you don’t want to post your email address here.

    zenwarlord
    Participant

    The issue I’m having has to do with getting the weird artifacts when simply drawing in CC4 values.

    What you said prompted me to try a few more things.  What I realized was:

    I needed to use fewer CC4 events, not the intuitive solution of “smoothing out a curve between peaks and valleys” which would work appropriately in, say,  2 CC’s controlling filter resonance and cutoffs.   IOW that smoothness would reduce audible jumps in the old days, – a result of transitioning from when computers weren’t capable of going at modern data computation rates, to when the resolution became helpful to smooth out the noticeable jumps.

    A summary of what I found is this:

    1.   The HH pedal articulation happening when there is a CC4 of other than fully open or fully closed is a no-no
    2.   I can get away with Open articulations only as above as well.
    3.   Closed tip and edge work okay with relative CC4’s.

    Anything else but using CC4 like stated above can produce weird ‘fade between’ sounds that are misplaced (the open or splash sound will pop in and out – the SD3 software can’t seem to understand how to ignore the CC4 for unworking artics, or filter the “allowed” resolution/quantity per time of CC4.

    Thank you for your work!

    I hope the SD3 team hears this and comes up with a fix – From my searches no one else seems to have tried to manually input such curves and had this problem & reported it. (Or maybe the CC’s work in other DAWs – at the moment I’ve got FL Studio open – and it doesn’t  do weird jumps like these hi hat transitions for other things.)

Viewing 6 replies - 61 through 66 (of 66 total)

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