Question about putting a drum part together

EZdrummer Help
Viewing 3 replies - 1 through 3 (of 3 total)
  • John
    Moderator

    Hi,

    there’s no better or worse way, it’s just a question about preferred workflow and if you want to use the built-in tools for creating and tweaking your song’s drum track or your DAW.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    Shootie
    Participant

    If you like the humanizing feature that comes with EZdrummer 3’s Grid Editor, you may want to stay in EZD3’s Song Track instead of your DAW. Same with Edit Play Style’s automated edits. These are tools that your DAW doesn’t provide and can’t be accessed unless the midi is in EZ’s Song Track.

    EZD3 Tutorials | EZBass Tutorials | Toontrack themed FB Group | Toontrack themed Discord Group

    fcarosone
    Participant

    I’ve jumped on EZD 3 recently, and I think things have changed with this version. I’ve always ignored the song track when in v2, and drag the individual midi into my DAW. In v3, all EZD tools have been improved to cohoperate with the song track, which is always visibile in every tab. Finding a groove with Bandmate magics or the new Tap-2-Find, producing copies in the song track and then editing each one either with Edit Play Style or the Grid Editor Humanize function or the new Power Hand options or by injecting an individual hi hat pattern from another Groove and customizing with the grid editor, all this work is ridicously easy and fast. Everywhere in the program a right-mouse proposes the song creator, with a sketch of templates and saveable structures. Then the grid editor allows you to specialise as much as you like every beat.

    I find staying in EZdrummer until the midi work has been done more convenient in v3. But I need to change my operative way, everything must be within EZdrummer 3 song track for the whole time of song composition, then bounce to audio wav and mix it in the daw. This is a big change for me, but I think is worthwhile.

    Generally, this is an open discussion among computer aided musicians, that the Toontrack example has spread among developers (for instance MusicLab Real Guitar, or some Kontakt instruments): having a DAW with powerful midi capability for all our vst instruments, or having specialised vst sampled instruments that develop internal midi tools that work knowing their articulations, their control change numbers and provide a midi pattern library and a way to edit it manually.

    • This post was modified 2 years, 6 months ago by fcarosone.
Viewing 3 replies - 1 through 3 (of 3 total)

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