Problems importing BFD3 Grooves

Superior Drummer 3 Help
Viewing 3 replies - 1 through 3 (of 3 total)
  • Brad
    Participant

    I don’t use BFD3 however did a quick look at the BFD3 operations manual on line and under Groove Editor > Saving and Exporting Grooves, I found the following; “Grooves are stored in BFD3’s own format – they are not MIDI files. To create MIDI files from Grooves, it is necessary to use the Export features.”
    So my guess is that SD3 probably doesn’t recognize BFD’s format. This is my guess anyway.

    Mac Studio M1 Max, RAM 64 GB, 1TB Drive, OSX 12.x/13.x and Windows 10 (VM)
    DAW: Studio One Pro (always up to date)
    DTX Express III (Extreme triggers), Nektar LX88
    OWC Thunderbay Mini (4 X 1TB Sata SSD), Express 4M2 (4 X 2TB M.2 SSD), Envoy Express (1TB M.2 SSD)
    Presonus Quantum, Faderport & Faderport 8
    Black Lion Sparrow Mk2 A/D, FMR-RNP-RNC, MIDI Xpress 128, BM5A, KRK VXT4, Equator D5
    2020 Macbook Pro 16GB RAM, 512GB SSD Audio(mobile rig)

    tommyhayes31
    Participant

    Did you figure this out? I’m having the same issue. I have a ton of midi folders I want to load in to superior drummer. The main folder name of each one is showing up, but when I click on them I just get “empty folder” even though there’s midi within the folder. Weird.


    Superior Drummer 3 version: 3.1.4
    Operating system: macOS Mojave (10.14)
    Bear-Faced Cow
    Participant

    BFD3 groove palettes are not MIDI. The only way to get them into SD3 is to drag the grooves from BFD into SD3, or export a track from BFD and load it into SD3. Either way, they would be saved as user grooves. As to whether they would be searchable, one of the Toontrack officials would have to weigh in. You would also need to make sure that you are using a standard BFD3 key map, so that SD3 will recognize it via MIDI/eDrum settings.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

Viewing 3 replies - 1 through 3 (of 3 total)

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