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Hi all,
I’m having a problem with tracker truncating the tracks I want to sample augment. In this case, I am importing a kick track and a snare track into tracker. Immediately when I look at the gird, I notice the tracks in SD3 are shorter than in my DAW by 10 cars or so. Sure enough, when I import the midi back into the session, SD3 is ignoring the drum breaks in the song and truncating the tracks. It’s almost as if it were intentionally cutting out the silenced parts and shortening the whole file. So none of the hits match after that first drum break/truncation by sd3. This is very frustrating because I just expect tracker to look at the transients through the duration of the file and not make these “decisions.”
How can we fix this?
Thanks,
Carlos A.
Mac OS High Sierra 10.13.6
Superior Drummer 3 plug-in version 3.1.2 (build 20164) [64-bit VST]
SOUND LIBRARIES
METAL MACHINERY version 1.5.0
N.Y. – AVATAR version 1.5.0
SUPERIOR DRUMMER 3 version 1.1.0
THE METAL FOUNDRY version 1.5.0
THE PROGRESSIVE FOUNDRY version 1.5.0
THE ROCK WAREHOUSE version 1.5.0
METAL MACHINE EZX version 1.5.2
METAL MACHINERY PACK version 1.0.0
Superior Drummer 3 – Preset Sounds version 1.0.2
Superior Drummer 3 – Percussion version 1.0.0
Superior Drummer 3 – Electronic version 1.0.0
MIDI LIBRARIES
Drum Riffs version 1.2.0
EZX Metal Machine version 1.5.0
Do you have multiple files that you place after each other? Can you instead bounce the files so they make up one long audio file for each instrument?
Tracker isn’t designed to work as a regular track, where you can place the audio at any given bar.
Henrik Ekblom - User Experience Designer
Toontrack
Hy Henrick, I do not have multiple files. It’s the exact audio file from the recording. One track for the kick in mic imported into Tracker.
Sounds strange, have you made sure the file is not already cut before importing to Tracker, perhaps it is cut during export from the DAW?
Otherwise please upload the file and I will take a look at it to see if I can reproduce the issue.
Jacob Norén - Toontrack
Coder
Hi Jacob,
There is definitely something deeper going on here, and it has to do with the changing tempo of the song and not the drum breaks, as I had thought. I have opened a support ticket ticket #(84325).
If you can e-mail me, I’ll send you the audio track and the MIDI Tempo file to upload into tracker.
When I uploaded the tempo file, it got me closer. But the tempo changes don’t seem to apply when I drop the MIDI file into the DAW.
I did check the audio file is not already cut off.
Thanks,
Carlos A.
Ok, I didn’t see your email address, but you can zip them together and upload them on this link:
https://ftpserver.toontrack.net/_1xARc9lFpg45cR
Sometimes when you drop a tempofile it doesn’t change the tempo in your DAW, depending on which DAW you use. In that case you must load the midifile as a tempomap or load the file through the menus (instead of dragndrop) for it to read the tempos.
Jacob Norén - Toontrack
Coder
Hello, same problem here. I first bounce all my audio tracks (Snare, kick and toms). Then add them to tracker. When I play them with the DAW it works fine, I use follow the host option. But when I export them and drag the midi track into the DAW, it’s all messed up. The tempo doesn’t match, the midi file is shorter, etc. Can you help ? thanks
1
Thanked by: JepoThis product sucks and does the tech support I wish I didn’t put the work into editing my drums to have this stupid problem
I have the same problem.
I don’t know if this helps but I can’t be bothered messing around with tempo maps etc so here is what I do. I use Cubase by the way.
So you will find that if you drop the file in tracker and have follow enabled that everything works ok when you press play in your DAW. When I do this tracker plays along with the track and triggers the samples. The only time it doesn’t work is when I export the midi. Then I get gaps because there was no tempo set or it is different or changes. If tracker does play along fine and it’s only after export that there is a problem then what I have detailed below definitely works for me.
So enable midi out in SD3 and create a track in your DAW with input from SD3 but no output so you don’t cause a loop. Play the songs while recording on the track and you will get the midi in time. You can then change the input of the recorded track to something else and the output to SD3. This will then be in time. What I then do in Cubase is render in place to get the file to audio.
I do one part at a time which in my case is usually only kick and snare so I end up with two tracks.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
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