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Hi there,
When I am ‘solo’ing either room microphones or overheads, I hear a lot of phase/comb filtering on them? I mean it is a serious, ridiculous amount. How can I address this? I have no idea how to remove this in SD3?
The issue is quite severe, if I add a compressor to the OH or room mics, it’s completely unusable? Is there a section in SD3 where I can check the phase?
Thank you.
Hi there,
When I am ‘solo’ing either room microphones or overheads, I hear a lot of phase/comb filtering on them? I mean it is a serious, ridiculous amount. How can I address this? I have no idea how to remove this in SD3?
The issue is quite severe, if I add a compressor to the OH or room mics, it’s completely unusable? Is there a section in SD3 where I can check the phase?
Thank you.
If you have 2 exactly the same kit pieces loaded playing exactly the same MIDI hits and velocity, what you hear as phasing is probably the humanizing features (round robin) sample picking.
It’s similar as when you have the exact same MIDI in the Song Track and in your DAW and have Follow Host enabled. You get a chorus/phasing sound.
If you vary the MIDI velocities, does it phase? If you adjust the timing slightly, does it phase?
I guess I’m unsure of why you have 2 exactly the same toms loaded and have exactly the same MIDI sent to each of them. You’re thus triggering the same sample pools and the humanizing features will make it sound like phasing.
Scott Sibley - Toontrack
Technical Advisor
1
Thanked by: Scott EshlemanEven there, it’s more of a flamming effect which is pretty much what a mic would pick up in real life.
And like Scott, I’m questioning this application.
jord
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