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I really hope Toontrack has plans in the next version to add an aut0-mapper for multi-velocity samples. When I have upwards of 75 or so multi-velocity samples, it is very cumbersome to import them one at a time. You can’t even select all an import all at once. Then you have to go into each one by one and manually set the velocity ranges. So this can take like 30+ minutes just for one instrument. Thankfully, we can at least save it as a user instrument preset so you don’t have to keep doing it over and over but I would really love to see this functionality get improved. The Alesis Strike software has this. it’s super easy. Just load the samples and run it. boom, all mapped and automatically spread out over the 0-127 velocity range. For software that cost this much, this seems like very basic functionality that should be available. Just sayin.
It’s amazing for how great SD3 does some stuff there’s others that sorely need fixing. A batch processor routine would do what you want. Maybe in SD4?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I suppose it’s not really the core function of sd3. It’s just an add on as the main aim with sd3 is the core library and packs.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
I suppose it’s not really the core function of sd3. It’s just an add on as the main aim with sd3 is the core library and packs.
You should still be able to do sample work without jumping through hoops. Why else have it at all? Just because it may not be part of the core doesn’t mean it shouldn’t exist. It would make a decent drum program a heck of a lot better.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I suppose it’s not really the core function of sd3. It’s just an add on as the main aim with sd3 is the core library and packs.
You should still be able to do sample work without jumping through hoops. Why else have it at all? Just because it may not be part of the core doesn’t mean it shouldn’t exist. It would make a decent drum program a heck of a lot better.
Absolutely agree. Someone said the same thing Mark did a while back and I could not disagree more. (respectfully of course) This is expensive software. And while I understand it might not be the key function, if you are going to allow importing samples which for this price point, you better, then make it more efficient and less tedious.
1
Thanked by: drumjack52For how you are using it I heavily agree with Mark. Superior Drummer is not a multi zone sampler and its feature set was designed so that you could import one or two samples to either stack on an existing kit piece or create some sort of electronic drum machine. What you are doing can be described as more of a poor man’s drum kit. For what you want to do, you should’ve been using something like Kontakt or even the Sampler in your DAW (Logic Pro 11 has a multi-zone sampler). The price of Superior Drummer has zero bearing in this case.
jord
1
Thanked by: Mark KingFor how you are using it I heavily agree with Mark. Superior Drummer is not a multi zone sampler and its feature set was designed so that you could import one or two samples to either stack on an existing kit piece or create some sort of electronic drum machine. What you are doing can be described as more of a poor man’s drum kit. For what you want to do, you should’ve been using something like Kontakt or even the Sampler in your DAW (Logic Pro 11 has a multi-zone sampler). The price of Superior Drummer has zero bearing in this case.
jord
- This post was modified 1 month, 3 weeks ago by Bear-Faced Cow.
The samples I have are good quality samples. But I use them more or less for my extra octoban pads and not so much on the main kit. There are only so many of those types of sounds available in the libraries. Since I have so many presets, I don’t want every kit to have the same stuff on it. I like me a bit of variety. So for instance, I got some stuff I had saved from my Alesis Strike module in which I use jam blocks that sound way better than the ones in SD3, Cajun Tom rims, Tamborim, repenique, etc. Then I have some samples from Drum Werks I use such as DW X Shell Toms etc. Again, I’m not really trying to re-invent the wheel. It’s just that with having such a large e kit with a lot of drums, it’s nice to have some added variety to mix it up a bit. They are professionally recorded samples.
1
Thanked by: drumjack52For how you are using it I heavily agree with Mark. Superior Drummer is not a multi zone sampler and its feature set was designed so that you could import one or two samples to either stack on an existing kit piece or create some sort of electronic drum machine. What you are doing can be described as more of a poor man’s drum kit. For what you want to do, you should’ve been using something like Kontakt or even the Sampler in your DAW (Logic Pro 11 has a multi-zone sampler). The price of Superior Drummer has zero bearing in this case.
jord
- This post was modified 1 month, 3 weeks ago by Bear-Faced Cow.
The samples I have are good quality samples. But I use them more or less for my extra octoban pads and not so much on the main kit. There are only so many of those types of sounds available in the libraries. Since I have so many presets, I don’t want every kit to have the same stuff on it. I like me a bit of variety. So for instance, I got some stuff I had saved from my Alesis Strike module in which I use jam blocks that sound way better than the ones in SD3, Cajun Tom rims, Tamborim, repenique, etc. Then I have some samples from Drum Werks I use such as DW X Shell Toms etc. Again, I’m not really trying to re-invent the wheel. It’s just that with having such a large e kit with a lot of drums, it’s nice to have some added variety to mix it up a bit. They are professionally recorded samples.
Agreed. Like I said it’s a shame to get knee-capped with a program that would be a lot more usable/friendly than it is. Don’t let the others rain on your parade friend. Just because they can’t see the use doesn’t mean it’s not something someone else would like. No program is so perfect it can’t be better. There’s probably others would would like to see better user sample handling than exists. Kontakt is a mess as a sampler – been there/experienced that and gave up on it. And not everyone runs Logic (like Windows users).
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Jack, you are advocating for the wrong reasons and it is almost to the point of a strawman argument.
However, to entertain it, the only reason it is not that easy to implement is because the OP is trying to implement it in a matter in which it was never designed for. It doesn’t matter how good the samples are. Superior Drummer is not a sampler. It is mainly a player for its own instruments. User samples don’t provide a number of the benefits that Superior Drummer has to offer such as bleed, and multiple mix channels. Superior Drummer is being made into nothing more than a glorified Roland R-8.
I have terabytes of well recorded samples and hyper samples. That in no way means that they are meant to be played in Superior Drummer. I have far better software instruments that allow me to set up those samples within five minutes. I can get a far faster and better result using something like Logic’s Drum Desiger. That is what plugins like that are meant for.
I think ToonTrack has made a clear mandate with Superior Drummer and its primary purpose. You can put in feature requests but I’m sure ToonTrack will weigh them against their mandate.
Now if you were advocating for easier sample handling across multiple articulations for the purposes of stacking upon a particular kit piece, that is a far different story.
jord
It’s times like this I really wish this forum had a PM (private message) capability. If I say any more I run the risk of being banned here.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I must admit I totally agree with Jord. For me I’d prefer the effort to go into making playing sd3 even better using an ekit rather than naming it a sample player.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
2
Thanked by: Andrew Payne and Bear-Faced CowNo products in the cart.
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