MOVIBLE RM MICS ADDED SUPERIOR DRUMMER 3

Superior Drummer 3 Help
Viewing 11 replies - 16 through 26 (of 26 total)
  • Bear-Faced Cow
    Participant

    Another thing to remember is that the core library has mics all over the studio. If you want a different flavour of the same room, bring up a different ambient channel. If you want another room, such as the stone room from Fields of Rock, or the dry room from Hansa, or even a room from an EZX, you can stack a kit piece from almost any library and mute out its close mic channel.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    1

    Thanked by: patrick maguire
    Gabriel Carr
    Participant

    i was not looking to do anything or need to stack i was talking about the capability to take what’s there and recreate as i said i like what’s there. this is my fave-pluging i was talking about mics that that can move there are a few replies that give their opinion as to why they think that can’t happen the other advice has nothing to do with what i am talking about i already love this plugin last i know how to use SD3 and play drums mic them in different. ways so i know what i am doing any way thanks.

    Gabriel Carr
    Participant

    i have talked to someone already that works on SD3 they said it can be done but the work to do is the issue and maybe 1 day if they can figure a way they would look into

    Gabriel Carr
    Participant

    i am not set on anything and your wrong i have talked to someone with SD3 they said that can be done but the work to do it at this point is the issue but that’s not why i posted i posted because it would be a nice feature. do i need it no because i love this plugin already.

    drumjack52
    Participant

    i am not set on anything and your wrong i have talked to someone with SD3 they said that can be done but the work to do it at this point is the issue but that’s not why i posted i posted because it would be a nice feature. do i need it no because i love this plugin already.

    If I read you correctly are you saying you don’t need it? If so then why ask about it. No one else seems to need it and are quite happy with the way things are presented as they already are in SD3.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    Gabriel Carr
    Participant

    I never asked about it I said in my first post it would be a nice feature and I said I love the plugin already.

    drumjack52
    Participant

    I never asked about it I said in my first post it would be a nice feature and I said I love the plugin already.

    In your first post you used the word ‘wish’ and in the context of what you wrote and how you wrote that’s equivalent of asking for something.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    Gabriel Carr
    Participant

    it’s not that serious but i explained myself so you should be all set now next time i will do color by numbers for you.

    patrick maguire
    Participant

    I think the sentiment is making a moveable distance parameter would require either a HUGE design change ( record the room mics 100 times for various distances?) … or it would be a “virtual distance” type scenario, which is what all the existing ” change the distance ” faux plug ins offer.

    For the most part SD3 is using real samples of actual realty in the framework. I myself dont want to deal with faux recording room sounds. I dont even use the FX that much in SD3 , i love the sampled recordings of the instrument and the rooms. Thats the most useable part of SD3 for me.

    I am reminded of how “NI Guitar Rig” decided to offer thousands of “fx” and options that had very little to do with guitars in the traditional sense. IT kinda ruined the Plug in for me

    Mac Studio

    Gabriel Carr
    Participant

    you said it better then i so thank you it was a wish if it never happens i am still loving this plugin but yes your right a designer told me it could be done but it would be a huge undertaking and maybe someday, he mentioned the part about moving mics all over the place

    drumjack52
    Participant

    I think the sentiment is making a moveable distance parameter would require either a HUGE design change ( record the room mics 100 times for various distances?) … or it would be a “virtual distance” type scenario, which is what all the existing ” change the distance ” faux plug ins offer.

    For the most part SD3 is using real samples of actual realty in the framework. I myself dont want to deal with faux recording room sounds. I dont even use the FX that much in SD3 , i love the sampled recordings of the instrument and the rooms. Thats the most useable part of SD3 for me.

    I am reminded of how “NI Guitar Rig” decided to offer thousands of “fx” and options that had very little to do with guitars in the traditional sense. IT kinda ruined the Plug in for me

    Perfectly said. I like the product for what it is and what it does. Like you I don’t really use the internal fx but have way better stuff in third party plugins in my daw. I like the samples to speak for themselves as the producer recorded them. All this artificial moving stuff is just that – makes the sound sound artificial.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    1

    Thanked by: patrick maguire
Viewing 11 replies - 16 through 26 (of 26 total)

No products in the cart.

×