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I was just constructing a new kit from scratch and started with the kick drums with the metal foundry SDX kits DW collector series kicks which i have used A LOT (more than any others) but i only just noticed (or maybe something changed) that there is a slight difference in sound between the right and the left kick though i thought they were supposed to be identical just different positions? but i noticed the right one sounds a bit “fuller” where the left one sounds a tiny bit less full. Like i said i never noticed that before, don’t know why that would be, can’t find anything in settings that should account for that, and obviously don’t like it, and was wondering if any of you also encountered this and how you dealt with it? I’ve attached an mp3 of a couple bars of the L&R Kicks and a couple of double bass withjust the right kick and you can hear the difference as well as a screenshot of the wave form where youcan SEE it gets fuller on JUST the right, as well as a screenshot of it recording when it was alternating L&R in case anyone sees anything settings-wise i’m messing up with? Thank you for any help!
Hi,
I am not sure I understand – is it a problem that two different Kick Drums do not sound exactly the same? If they did sound exactly the same, there would be less point in having two and you could just have all hits go to one. Even with a double beater pedal, the sound of the two hits should vary so slightly. Also, you are listening to the sounds raw; give them some processing and set in a context, the difference will be less. If it is a problem, that is. Maybe I just don’t understand you correctly?
BR,
John
John Rammelt - Toontrack
Technical Advisor
“I am not sure I understand – is it a problem that two different Kick Drums do not sound exactly the same? If they did sound exactly the same, there would be less point in having two and you could just have all hits go to one. Even with a double beater pedal, the sound of the two hits should vary so slightly. Also, you are listening to the sounds raw; give them some processing and set in a context, the difference will be less. If it is a problem, that is. Maybe I just don’t understand you correctly?”
You are correct in that you do not seem to be understanding the issue. The issue is i am constructing a new drum kit for a metal project, with (as they often have) 2 kick drums, one on the right (as basically everyone has) and one on the left (as they frequently do in the world of metal) and as you can see from the attached screenshots when I go to select the kick drums excluding everything but the DW collector series from the Metal Foundary SDX pack it shows the ONE kick drum they have in Right and Left configurations, as you see i took a screenshot of the right one and the left one, they are supposed to be the same kick and thus sound the same, and, if you listen to the mp3 linked in the last post you can hear they sound almost identical it’s just that the right one sounds a bit fuller, with nothing else on it, no processing, they SHOULD sound exactly the same, but they don’t and you can hear a difference, and the sound wave jpg backs up that they are different as well as the first one where they alternate you can see the wave form is quieter than when it switches to JUST the right kick doing all the hits then the wave form gets louder, when they should be the same the whole time, AND if i select the right one for the left position they DO sound identical. I am very much aware 2 different kicks SHOULD sound different, the issue is these are supposed to be 2 of the SAME kick, just positioned right and left, but when i select the right and left ones they sound different but when i select 2 right ones they still go to the right and left positions but sound identical. I am also very much aware of processing the drums and how that changes the sound (and end up triggering both drums identically as well so you wouldn’t be able to tell as much anyway) but again the issue is they are SUPPOSED to be the same kick and sound identical (on double bass parts/blastbeats with alternating kick drums instead of single foot blasts) but these don’t for some reason, unless you select 2 of the exact same kick from the same position, which is not supposed to be the case. I do not understand what on earth is CAUSING the left one to sound different from the right one, all settings are identical and they are supposed to be identical drums with no processing to be different in the first place or anything..
“I am not sure I understand – is it a problem that two different Kick Drums do not sound exactly the same? If they did sound exactly the same, there would be less point in having two and you could just have all hits go to one. Even with a double beater pedal, the sound of the two hits should vary so slightly. Also, you are listening to the sounds raw; give them some processing and set in a context, the difference will be less. If it is a problem, that is. Maybe I just don’t understand you correctly?”
You are correct in that you do not seem to be understanding the issue. The issue is i am constructing a new drum kit for a metal project, with (as they often have) 2 kick drums, one on the right (as basically everyone has) and one on the left (as they frequently do in the world of metal) and as you can see from the attached screenshots when I go to select the kick drums excluding everything but the DW collector series from the Metal Foundary SDX pack it shows the ONE kick drum they have in Right and Left configurations, as you see i took a screenshot of the right one and the left one, they are supposed to be the same kick and thus sound the same, and, if you listen to the mp3 linked in the last post you can hear they sound almost identical it’s just that the right one sounds a bit fuller, with nothing else on it, no processing, they SHOULD sound exactly the same, but they don’t and you can hear a difference, and the sound wave jpg backs up that they are different as well as the first one where they alternate you can see the wave form is quieter than when it switches to JUST the right kick doing all the hits then the wave form gets louder, when they should be the same the whole time, AND if i select the right one for the left position they DO sound identical. I am very much aware 2 different kicks SHOULD sound different, the issue is these are supposed to be 2 of the SAME kick, just positioned right and left, but when i select the right and left ones they sound different but when i select 2 right ones they still go to the right and left positions but sound identical. I am also very much aware of processing the drums and how that changes the sound (and end up triggering both drums identically as well so you wouldn’t be able to tell as much anyway) but again the issue is they are SUPPOSED to be the same kick and sound identical (on double bass parts/blastbeats with alternating kick drums instead of single foot blasts) but these don’t for some reason, unless you select 2 of the exact same kick from the same position, which is not supposed to be the case. I do not understand what on earth is CAUSING the left one to sound different from the right one, all settings are identical and they are supposed to be identical drums with no processing to be different in the first place or anything..
Superior Drummer 3 version: 3.3.6
Operating system: macOS Ventura (13)
You say that the left and right are identical so you also have the exact same stacked sample that I see on the right kick as on the left?
Scott Sibley - Toontrack
Technical Advisor
“You say that the left and right are identical so you also have the exact same stacked sample that I see on the right kick as on the left?“
I do, but in the recording it is without the trigger stacks. But acoustically they’re supposed to be the same drum yet sound different (you can hear in the mp3 link) but if I select 2 rights or 2 lefts they do sound the exact same. I don’t get it.
In the death and darkness SDX the left and right kicks are identical but the tuning is lightly lower in one of the kicks. This is by design and gives subtle separation in double kick parts. I would assume something similar is going on with metal foundry?
In the death and darkness SDX the left and right kicks are identical but the tuning is lightly lower in one of the kicks. This is by design and gives subtle separation in double kick parts. I would assume something similar is going on with metal foundry?
Ah i see! it doesn’t show the tuning off in the settings or anthing, but it does sound ever so sightly “off” i assumed to make up for the fact that in real life there would be an ever so slight difference between the 2 drums no matter how identical you tried to get them. in death and darkness does one kick SHOW in the settings a difference in tuning or is it just native to that drum like on the metal foundry one? I believe i checkd out the Sonor Tomas Haake kicks from that and there was the same kind of difference kick to kick. Te weird thingis audibly to me the right one sounds ever so slightly “fuller” but on the wave form you can see a jump in volume (obviously the wave form is not going to show a difference in tuning),
For the D&D SDX it is just noted in the product page on the Toontrack website. My guess is that the same thing is happening for Metal foundry but perhaps wasn’t put in the product details (they are way more elaborate with the more recent releases). Alternatively there are just subtle differences between two seemingly identical kit pieces (e.g slight deviations in tuning, mic placement and performance of the left and right feet during sample taking). This is all speculation …
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