Marking Instruments In Superior Drummer

Superior Drummer 3 Help
Viewing 3 replies - 1 through 3 (of 3 total)
  • Andrew Payne
    Participant
    BEST ANSWER

    You can mark any instrument as a favourite using the “star” feature. Then you can choose favourites and any other filters you want. See 2 attached screenshots. cheers


    Superior Drummer 3 version: 3.3.7
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    2

    Thanked by: Richard and drumjack52
    Richard
    Participant

    I am auditioning snare drums sounds for a song, which involves cycling the MIDI part while I load each alternative snare in turn, and then writing down the ones I like on a shortlist. This is pretty laborious!

    Is there any way of marking instruments as I go so I don’t have to physically write everything down?

    Thanks!

    Superior Drummer 3 version: 3.3.7
    Operating system: macOS Ventura (13)

    Ahh thanks for that! I never realised there was that whole interface when you click “search for instrument” – I was just using the menu in the Drums tab!

    Please can you answer a quick question about the search interface… how can I stop the snare sound from playing when I click on a snare? Even if I click directly on “Replace”, it immediately plays the sound rather than just loading it into the currently-playing pattern. Makes it harder to A/B compare when you get an additional out-of-time snare hit.

    • This post was modified 10 months, 3 weeks ago by Richard.
    Richard
    Participant

    I’ve found one way of loading a sound without it playing when clicked – Right-click “Replace”. Still not perfect as it brings up a context menu that then needs to be dismissed, but at least the part continues playing uninterrupted.

    • This post was modified 10 months, 3 weeks ago by Richard.
Viewing 3 replies - 1 through 3 (of 3 total)

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