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Logic mapping of notes in the piano roll when drag and drop SD3 drum pattern

Superior Drummer 3 Help
Viewing 4 replies - 1 through 4 (of 4 total)
  • Bear-Faced Cow
    Participant

    You can change the MIDI mapping in SD3 in the settings. I believe there is also a setting within Logic to show only notes that have MIDI data in either the Piano Roll or the Step Editor (formerly known as the HyperEditor).

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    1

    Thanked by: rmonk
    rmonk
    Participant

    Hi Jord (aka Bear-Faced Cow),

    Thanks for your response to my question. I was able to map the articulations to where I find them more intuitive for me. In particular, I moved the off-center snare hit to C#1, one step below the D1 where the snare-center hit is – nice.

    rmonk

    Bear-Faced Cow
    Participant

    Glad you got it going. You might, however, want to take care with changing articulations within the General MIDI spec as you might find that MIDI that you import from 3rd party libraries may not sound as you expect. In your example, you mapped a snare articulation to C#1, which is normally mapped to the sidestick.

    As mentioned, if you are simply wanting to display only the notes being used in a region within the piano roll in Logic, hitting the collapse button in the piano roll will do just that. Therefore, you don’t need to to alter the drum map.

    Jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    rmonk
    Participant

    Hi Jord, that’s a good point about not changing the articulations around too much. I think your suggestion of using the collapse button on the Logic piano roll will do the job for me. Once the piano roll is collapsed I can see all the articulations in one glance. To get the off-center snare articulation in view I just added one note to the piano roll for that articulation. Thanks for your help with this workflow option.


    Superior Drummer 3 version: 3.1.3
    Operating system: macOS Mojave (10.14)
Viewing 4 replies - 1 through 4 (of 4 total)

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