How to add a 6th tom?

Superior Drummer 3 Help
Viewing 5 replies - 1 through 5 (of 5 total)
  • Henrik Ekblom
    Participant

    You can try the following:
    – select the black cymbal to where your tom is loaded
    – right click it and select Search for Instruments…
    – in the bottom right of that window, select More > Load as New Instrument
    This will create a new instrument of the tom that you had loaded

    – You can now replace the black cymbal to a regular cymbal, or clear it, to save RAM.

    You may have to edit the MIDI notes to get them correct, if you have MIDI outside of Superior Drummer 3, that’s playing the tom.

    The microphone routing of the tom is done automatically, but if you want to change it – do that in ”Route Instrument Microphones”.

    Reply back here on your progress!

    Henrik Ekblom - User Experience Designer
    Toontrack

    LeanderL
    Participant

    Thanks, will try that!

    Three other questions:

    1) What is “invert phase” in the mixer? Some presets use it and I don’t have a clue what it does.

    2) Can you recreate a Superior Drummer 3 Core preset (for example Andy Sneap – Kit 4) in SD3 – Metal Foundry? Can I add the same SD3 kick drum Andy Sneap uses in his SD3 core preset, then the stacked kick drum, then use the same mixer settings and it will sound alike?
    Do I have to create all effects, reverb, EQ etc. one by one or is there a way to export SD3 settings and import them in SD3 – Metal Foundry?

    My problem is that Andy Sneap’s SD3 kits sound better than all Metal Foundry presets but Metal Foundry has better visuals…I simply want a normal looking kit with two kick drums and a lot of cymbals. 🙂

    I just don’t like importing them to SD3 and they just hang around on the left side of the screen unattached to any virtual kit. 🙂

    3) Why are the cymbals prepanned? Cymbals on the left are panned to the left whereas cymbals on the right are panned to the right…I want to use a cymbal sound that can only be applied to a right cymbal BUT use it for the left ear. You can change panning for toms but cymbals seem to be prepanned?

    SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
    Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at

    LeanderL
    Participant

    Please help, I’ll be in the studio soon. 🙂

    SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
    Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at

    Henrik Ekblom
    Participant

    @LeanderL said:
    1) What is “invert phase” in the mixer?

    You should read into this matter, for example on this page:
    https://www.justmastering.com/article-phase-and-polarity.php (The button in the Toontrack mixer is a “reverse polarity” button)
    As a general rule – when you load a preset you can leave those buttons untouched. The preset maker placed them in certain way to make it sound good.

    2) Can you recreate a Superior Drummer 3 Core preset (for example Andy Sneap – Kit 4) in SD3 – Metal Foundry? Can I add the same SD3 kick drum Andy Sneap uses in his SD3 core preset, then the stacked kick drum, then use the same mixer settings and it will sound alike?
    Do I have to create all effects, reverb, EQ etc. one by one or is there a way to export SD3 settings and import them in SD3 – Metal Foundry?

    You can save each instrument as a User Instrument, and save each Mixer Channels, and then load them in another library – but it would be practically impossible. Each library has it’s own sound of the room, mic placement etc. to color the sound from that studio, and the gear that was used. I would advise against this. It would be like trying to restore the audio from one recording studio in another studio…
    Try to focus on the audio instead of the visuals here, and use the library that you like the most 🙂

    3) Why are the cymbals prepanned? Cymbals on the left are panned to the left whereas cymbals on the right are panned to the right…I want to use a cymbal sound that can only be applied to a right cymbal BUT use it for the left ear. You can change panning for toms but cymbals seem to be pre panned?  

    Cymbals differ from other drums in such a way that cymbals are often recorded without one separate microphone for each cymbal. Insted, the crash, ride etc. are recorded in the overhead microphones – that is why the cymbals are labeled as Close Mic Instruments in the overhead channel. Since one mixer channel has lots of different instruments gathered, panning that channel would pan all instruments. What you need to do is to create a separate mixer channel for each of the instruments in the overhead mixer channel, to be able to pan them individually. This is done in “Route Instrument Microphones”.

    I hope this clarifies some things for you 🙂

    Henrik Ekblom - User Experience Designer
    Toontrack

    LeanderL
    Participant

    Thank you! 🙂

    SeelenPuls ~ Poetic metal from Austria: SeelenPuls.at
    Grummelgnom ~ Sociocritical metal from the forest: Grummelgnom.at

Viewing 5 replies - 1 through 5 (of 5 total)

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