How can I play (recording) only one specific part again?

Superior Drummer 3 Help
Viewing 10 replies - 1 through 10 (of 10 total)
  • drumjack52
    Participant

    I would just do it in Logic and not SD3. Any real reason to not do it that way? Copy/paste might work and would be easier than playing the part again. That’s how I’d do things.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    Mirkovic Dusan
    Participant

    I record in Logic, always. SD3 is in its Track as a plugin, but drums-midi notes are in SD3, not in Logic-Track. I edit the notes directly in the SD3-plugin.

    Bear-Faced Cow
    Participant

    If you are referring to punch in/out, this would only be possible within your DAW. You would have to record your MIDI inside Logic.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    Mirkovic Dusan
    Participant

    Attached is a print-screen of my Logic and SD3-plugin. As you can see, Track No. 2 is empty and contains only a SD3-plugin. Midi-notes are in the SD3-plugin.

    Now I want to play bar 14-15 again and only that bar should be changed, and the others should remain unchanged.

    Mark King
    Participant

    What everyone is saying is put the midi in logic and not sd3

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Bear-Faced Cow
    Participant

    And use the punch-in feature.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    Dude
    Participant

    My workaround in Cubase is with one midi track per drum instrument i.e. snare, hi-hat, kick etc. and those midi tracks are filtered in Cubase to each only receive the relevant midi information from the e-drum midi triggers. The outputs of those midi tracks all go to Superior Drummer 3. So let’s say the kick is C1 then even though all the midi tracks go to the plugin on the same midi channel, if I want to just redo the kick drum part with a punch in without writing all the other data on the parts I want to keep ie. snare, hi-hat etc. all I have to do is only enable the recording of the Cubase midi-track for the snare. This filter has to happen before the Cubase midi track and is possible in Cubase but a long time since I used Logic and I am not aware of this level of midi data control at the input of a midi track a per track basis. So this is the ability to punch in and redo a part of the song, and do it on a kit piece by piece basis.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS Ventura (13)
    • The post has been modified 4 times, last modified 1 year, 10 months ago by Dude.
    drumjack52
    Participant

    My workaround in Cubase is with one midi track per drum instrument i.e. snare, hi-hat, kick etc. and those midi tracks are filtered in Cubase to each only receive the relevant midi information from the e-drum midi triggers. The outputs of those midi tracks all go to Superior Drummer 3. So let’s say the kick is C1 then even though all the midi tracks go to the plugin on the same midi channel, if I want to just redo the kick drum part with a punch in without writing all the other data on the parts I want to keep ie. snare, hi-hat etc. all I have to do is only enable the recording of the Cubase midi-track for the snare. This filter has to happen before the Cubase midi track and is possible in Cubase but a long time since I used Logic and I am not aware of this level of midi data control at the input of a midi track a per track basis. So this is the ability to punch in and redo a part of the song, and do it on a kit piece by piece basis.

    Superior Drummer 3 version: 3.3.6
    Operating system: macOS Ventura (13)

    • The post has been modified 1 year, 10 months ago by Dude
      1 year, 10 months ago by Dude
      1 year, 10 months ago by Dude"> 4 times, last modified 1 year, 10 months ago by Dude.

    Nice! Not so lucky in ProTools. I can only filter after recording using a split-note-to-new-track process. At least not with the PT version I’m using which is two years old.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    Dude
    Participant

    I used Pro Tools, and then Logic and now Cubase basically because with the former and midi I would think ‘Can I?’ and the answer was no too many times. Cubase has silly level midi capabilities, a bit like RME Totalmix can send any audio anywhere in its matrix (but seriously confuses me).

    1

    Thanked by: drumjack52
    Red Gear Music
    Participant

    What I do is have two tracks in SD3 that I switch between.  A “Master” track and a “Punch-In” track.  When I need to do what the OP is asking, I switch to the “punch-in” track and re-record that segment.  I then make my edits on that punch-in track (quantize, velocities, etc), then copy the section over to the “master” track.  The only downside to this method is you do not hear your lead-in drums, but you can always copy that information over to the “punch-in” track as well.  Hope that idea helps. . .

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