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I¨ve been programming my hihat with help of the velocity wheel to get it more humanized.
My problem is that all my hihat programming is done in logic drums, with closed hihat as low velocity.
In Superior drummer 3 closed hihat is hi velocity. Is there a way to change that?
Best regards Toffe Hunnebostrand Sweden
Hi,
do I understand correctly that you have recorded the HH notes on a single trigger note and used the Modulation wheel to control the velocity?
Not the openness of the HH?
BR,
John
John Rammelt - Toontrack
Technical Advisor
Yes thats right. Single note triggering, modulation wheel used to control velocity.
When i setup Sd3 for this, low velocity is Max modulation. I need to reverse this
to make things right
OK,
please explain how you have set this MIDI transformation up; how you get Mod wheel data to be transformed into Velocity.
A wild guess would be Logic X?
John Rammelt - Toontrack
Technical Advisor
Sorry – i told you wrong. I was trying to say that the Mod wheel controls the HH opening level, nothing else and yes i´m in LogicX
I have very good result in programming Hihat in Drumkit designer/LogicX with this method.
My setup in drumkitdesigner is with Gm+Mod wheel controlling HH opening level. And its static – when you trigger the hihat
the position of the mod wheel controls how open the hihat is. It doesnt change until next time you trigger a note.
So i try once more…
Is there a way to control the CC Hihat opening level with the mod wheel: closed hihat= min Mod Wheel, open hihat= max mod wheel.
I only see the reverse function in SD3. Is there a way to not control the CC in real time, i like it to be static till the next time i trigger
as it is in LogicX/drummer. Ive been doing this style of programming for a long time in LogicX/drummer and want to move to SD3.
Hi,
AFAIK there is no way to do what you’re asking about with SD3 exclusively, you need to perform the transform in Logic, since the standard in E-drum modules (and GM) has been the other way around for ages. If it can’t be done in the Logic Environment, you need something like ‘midiCCModulator’ (https://www.thepiz.org/plugins/?p=pizmidi) or ‘CC Inverter’ (https://jstuff.wordpress.com/js-midi-tools/) but I don’t think those two are Logic compatible.
As for your other question regarding the state of the CC, I would say that is also a host question. If Logic e.g. sends a CC reset on Transport Stop, there’s not much the plugin can do about it. Have you asked other Logic users about this?
Did you check your Prefs?
BTW, one thought that just hit me: have you tried using the ‘Modifier’ MIDI FX on the SD3 track, with Scale set to -100?
John Rammelt - Toontrack
Technical Advisor
Actually, this can be done, to some extent. My answer here will be a bit confused because I don’t really know myself how you are supposed to do this in SD3. I know how you would approach it in SD2 but I have not been involved in this part of SD3. While waiting for an answer from those who have, I put my 2 cents in.
So, in SD2 you would select the hatsCtrl articulation and take a look at its ‘Velocity Curve’. In there you can apply a preset ‘Reversed’ or you can just rearrange the curve by hand to slope the other way. This would make the hihat open when the CC value is high and closed when the CC value is low, i.e. in the opposite way of how pedals usually work. However, it will not ‘remain static’. I.e. if you change the CC value then the ringing sound will change accordingly. There is no way to get rid of that in SD2.
In SD3 you could, in principle, do the same thing but I cannot seem to find out how to get to the Velocity Curve for the hatsCtrl Articulation. Perhaps it is not possible.
However, in SD3 there is new tab ‘MIDI in/E-drums’, sitting in the settings menu. In there you can remap MIDI notes and adjust their velocity values. Perhaps it is possible to select Hi-Hat>Hi-Hat Pedal CC Control>Hi-Hat Pedal Control and somehow get those values turned upside down but I don’t know how to do that.
But there is a completely different feature that can be used in ‘MIDI in/E-drums’: the support for positional sensing. You would select the note you use to hit the hihat with and then, in the ‘Mapping and Response’ sub-window, you select the Mapping tab. There you chose 3 articulations to play for different CC-values and also which CC controls it. This would seem to be exactly what you are after, except that there would seem to be a maximum of 3 articulations only.
Also you would have to make sure that you CC isn’t also controlling the hihat in the standard way. You can do that in the ‘MIDI in/E-drums’ tab by selecting All>CCs and then the CC of your choice. Then in the Edit menu you would choose Clear>Selected. Or you could go to the hihat MIDI mapping property box and select the Pedal CC Control, right click on the CC in question and select Remove.
Then you are done.
That said, the strongly recommended way is to start to control the hihat in the standard way instead.
Olof Westman - Toontrack
Coder
@John said:
…have you tried using the ‘Modifier’ MIDI FX on the SD3 track, with Scale set to -100?
This seems to have worked for a Logic user who wanted to reverse the CC:
https://www.logicprohelp.com/forum/viewtopic.php?t=68218
Henrik Ekblom - User Experience Designer
Toontrack
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