Hi-Hat open>close patterns manually?

Superior Drummer 3 Help
Viewing 9 replies - 1 through 9 (of 9 total)
  • Bear-Faced Cow
    Participant

    You can enter hi-hat articulations in the grid editor to open and close the hat. You don’t need a hi-hat controller (although having some sort of general MIDI pad controller doesn’t hurt to have).

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    monospace
    Participant

    In a DAW you could also draw automation lines for the hi-hat controller’s CC values.

    E-drummer. eDrumIn trigger interface with various Roland trigger pads. MacBook Pro (mid-2015); MacOS High Sierra; Logic Pro X 10.4.8. Superior Drummer user since 2009.

    bower.steven
    Participant

    Hey Jord,

    I don’t see an articulation that refers to a hi-hat being closed after a strike. I do see a closed hi hat hit, but that doesn’t accomplish my desired outcome. Any chance you could give me a bit more detail, or point me in the direction of a video that addresses this example exactly? Thanks for your help!

    Bear-Faced Cow
    Participant

    All depends on your desired outcome.

    I often use either a closed or tight tip or edge and play with the velocity and placement to get what I want. I will often do this in context of the song itself.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    bower.steven
    Participant

    Hi Jord,

    I know how to choose articulations in the grid view (i.e. open tip, open bell, closed bell, etc…). I’m wondering if it’s possible to manually notate hihat in order to create the sound of an open hat being hit, then the foot closing the hat with the pedal.


    Superior Drummer 3 version: 3.1.7
    Erik
    Participant

    Yes, it is completely doable.

    See this thread: https://www.toontrack.com/forums/topic/manually-programming-high-hat-pedal-openess-in-the-grid-editor-window/

    Basically, instead of the usual 20-some articulations, you use the trig articulations (edge, tip or bell depending on the library) and control the openness with MIDI CC4 (or CC1 if you want to first program the notes and then record automation with the mod wheel instead).

    [video src="https://i.imgur.com/Uh4XPbj.mp4"]

    Just a quick note about the automation: While it’s programmable, it’s geared towards E-drums, so sometimes when you program certain CC4 or CC1 “intervals” you may find that it in fact does nothing at all. That’s a result of the events being filtered during playback out because in live play it may have a negative effects on the performance where there can be tens or hundreds of CC messages instead of just the two you’ve programmed. You can get around it by nudging the “failing” node up or down a bit.

    Another quick note: Since the trig articulations don’t trigger the “thump” when you close the pedal hard on a regular hi-hat, I’d sneak in a Pedal Closed note when the CC hits 127 for a bit more realism.

    Erik Berglund — Toontrack

    • The post has been modified 2 times, last modified 4 years, 10 months ago by Erik.

    2

    Thanked by: jjaann and Rolomoto
    Rolomoto
    Participant

    (or CC1 if you want to first program the notes and then record automation with the mod wheel instead).

    Can you record automation with the mod wheel in SD or does that have to be done in a DAW?

    Superior Drummer 3.1.7 EZBass 1.0.5
    macOS Mojave 10.14.5
    Logic 10.5.1

    John
    Moderator

    Can you record automation with the mod wheel in SD or does that have to be done in a DAW?

    Yes, you can record Mod Wheel CC directly to the Song Track in SD3.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    bower.steven
    Participant

    Very helpful. Thank you

Viewing 9 replies - 1 through 9 (of 9 total)

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