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Hello Everyone,
I have a situation where I am trying to use Superior Drummer 3 with my Push 2. I have spent the last two days researching videos and forums posts to try and learn do this correctly. At the moment I have done everything following the videos and I now have:
– SD3 channels multi split into Audio inputs tracks in Live, and my routing is all good to go and works from the SD3 into Live (Using External Instrument utility, as shown in the learning videos).
– My pad colours and assignments on the Push 2 match my drum groups I set in Live in the drum rack.
– The pads in my drum rack in Live are linked to the sounds I want in SD3 and correctly play these when I hit the play button for the pad in the drum rack or in the IO sections… Note: these sounds are from random orders in the 120 assigned MIDI patches in the SD3 drum kit. So, C1 on the push plays E2 in SD3, C#1 plays D3, etc… This triggers correctly if triggered in the drum rack in Live.
However: when I try to play that same drum sound that is in the drum rack pad via the corresponding trigger button on the Push 2 (lights up in Live showing it is the same when I hit it on the Push 2), I get a different sound?
It seems the Push plays the default layout of the SD3 sounds order and overrides the drum rack MIDI note assignments I set up.
If I play the sounds in SD3 via the Push, the lower left drum rack pad (C1) is a kick, and the the next one to the right in that same row (C#1) is a side stick, etc. But, what I wanted was for that second pad to be another kick option, and in the drum rack in Live I put the MIDI note value from the SD3 drum kit that played my second kick that I wanted…
How do I set everything so that the Push follows what I want the drum rack pad note send/receive to be in SD3? So that, in my above example: C#1 will play D3, not C#1 (even if D3 has been selected in the Drum Rack note to play in Live)?…
Any help is greatly appreciated. This is really frustrating.
Thank you.
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Go into edrum settings and assign any note to any drum component you want and save as a midi preset. There are videos out there that show you how to do this. SD3 will play whatever sound has the right note assigned to it.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
Hello Mark,
Thank you for the reply, I appreciate it. I spent another day trying tp figure this out and I think I have narrowed it down to this:
-Yes, SD3 will play whatever sound has the right note assigned to it. But, I think my issue is that in Live I am trying to use a drum rack to tell SD3 what MIDI note to play via the MIDI send message section for that pads’ MIDI IO chain section. So, I have the drum cell/pad in the drum rack that is set to receive on C1 and I make a chain for this pads’ IO that says this pad receives on C1, but then I can set the note to be sent/played by the MIDI device to be any other note, ex: E2… Basically the drum rack cell in LIVE is rerouting the incoming note message from a MIDI controller, so that the incoming C1 note message is able to be changed to a different note, ex: E2.. The problem is that I have to hit the C1 pad on the Push2 (or any other MIDI controller in my studio) to trigger this drum rack pad (set to receive on C1, but send on E2…) in Live. The result is that SD3 listens to this external MIDI controller and only sees the C1. It ignores the drum racks’ incoming note message that is set to E2… Does this make sense? But, if I trigger the same drum drum rack cell with my mouse in the computer directly (not with an external MIDI controller), it plays the E2 correctly…
I guess it might help to explain what I was thinking of doing, in case there is a better way to think this? I am not a drummer, and this is my first VI I am using… Basically, I was trying to cherry pick 16 sounds out of the 127 in each SDX package SD3 (spread all over the place!) and have those mapped to one custom bank of the 16 pads in my MIDI controller to be grouped right next to each other and be able to just quickly use that bank of 16 to enter in my playing. I could always go back and use my keyboard or the Push in 64 pad mode for more detail if I needed it (or just move it around in the DAW). But, I probably won’t need the level of complexity for most of my general sketches and workflow. A good, solid 16 sounds would do it just fine. This was the exercise.
Maybe, instead of trying to get LIVE to do this, it might be better/easier to just create a custom mapping in SD3, as if my external MIDI controllers are an e-drum kit? Just thought of this, now… I believe the custom mapping would be save with the project and would be bale to be saved as a preset in SD3?
Any thoughts or suggestion would be very welcome and appreciated.
Thank you for your help and time.
It sounds like sd3 is receiving the notes that haven’t been changed. This is more to do with your midi setup than SD3. SD3 can’t choose to ignore or not change. It will see exactly what it is sent via midi. I think you would be better to cut out the middle and just use sd3 midi mapping function. I play from roland edrums and do it that way. SD3 is easily flexible enough to do this.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
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