Follow Host – Time Signature

Superior Drummer 3 Help
Viewing 9 replies - 1 through 9 (of 9 total)
  • roland rat
    Participant
    BEST ANSWER

    Export project midi in your DAW and add the .mid file to SD3 via the track tab in the UI.

    I had this problem in running audio out from SD3 in projects that had time sig and tempo changes, where the wavs were not in time with the project. When you add the .mid file you are telling SD3 what happens in the song, because otherwise it won’t know. It will work with follow host switched on when you are working within the VST, but not when you export audio. It will still run out your wavs at the correct speed if the tempo doesn’t change, but you won’t get the time sig subdivisions in the SD click.

    By the way, once you have put the midi file in, if you are exporting audio then do so with follow host switched off otherwise the wavs will, again, be out of time.


    Superior Drummer 3 version: 3.2.8
    Operating system: Windows 10
    • This post was modified 3 years, 2 months ago by roland rat.

    1

    Thanked by: Steve
    Mark King
    Participant

    I always do my drum midi in Cubase and use the drum editor. All midi then in the same place on the arrangement page. Never a problem.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: Steve
    Steve
    Participant

    Many thanks roland rat.

    That was the solution I was looking for. Works perfectly 🙂

     

    Thanks Mark for your reply.

    Over the years, I’ve used SD here and there when needed, so not an expert on functionality or best working practices. When I had SD2, I would move/copy files from SD2 and work within CB. However, since SD3 there seem to be more options that (I think) would be unavailable outside of SD3 – such as the “Edit Play Style”, which I quite like. And, I find the Grid Editor in SD3 easier to work with.

    It would be interesting to know the pros and cons of either way, and which way most users prefer.

    Thanks again, guys.

    Mark King
    Participant

    You can drag and drop any style into Cubase and edit it. I’m used to the drum editor in Cubase right back to the Atari days so extremely comfortable with it. I’m also a drummer so I don’t use the patterns as I play my own in. I probably have a totally different perspective.

    What I dislike and really can’t be bothered with though would be importing tempo maps into SD3 when Cubase already has it and then time signatures again when it’s already all there in Cubase. Working in one place for all midi makes life so much simpler. I don’t use bounce in SD3 either. I just enable multiple outputs and assign different drum components to them. I then render in place and get a full multitrack. If I was to try bounce then I’d have to import the tempo map into SD3. Really can’t be bothered. Also for future if I want to use another drum sampler I can just switch in Cubase as long as I’ve mapped  out the notes in the other sampler. So for friends I have one who uses Steven Slate so I can send to him with my SSD5.5 mapping and another friend uses groove agent so again I just send the project with groove agent mapped.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: Steve
    Steve
    Participant

    Thanks for the insight, Mark – I appreciate it. Always interesting to hear about different practices and workflows from those more knowledgeable.

    Your reply has got me thinking that perhaps I should go back to using CB for drum editing.

    FWIW I’m not a drummer – I’m a lowly bass player 😉

    Mark King
    Participant

    ah a bass player. Well that explains a lot 😏🤣🤣

    But seriously you need to find a way that works for you. If using inside SD3 works then stick with it. Many use this method. I have only used it in standalone which is what I thought it was there for!

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: Steve
    Eric
    Participant
    BEST ANSWER

    Export project midi in your DAW and add the .mid file to SD3 via the track tab in the UI.

    I had this problem in running audio out from SD3 in projects that had time sig and tempo changes, where the wavs were not in time with the project. When you add the .mid file you are telling SD3 what happens in the song, because otherwise it won’t know. It will work with follow host switched on when you are working within the VST, but not when you export audio. It will still run out your wavs at the correct speed if the tempo doesn’t change, but you won’t get the time sig subdivisions in the SD click.

    By the way, once you have put the midi file in, if you are exporting audio then do so with follow host switched off otherwise the wavs will, again, be out of time.

    Superior Drummer 3 version: 3.2.8
    Operating system: Windows 10

    • This post was modified 3 years, 2 months ago by roland rat.

     

    I’m having an issue right now where audio export is playing earlier than the actual notes in the session.  I’m a bit confused when you say “Export project midi in your DAW and add the .mid file to SD3 via the track tab in the UI.”   I work strictly in the S3 Editor.  Are you saying I should export the midi file from S3 and then import into the DAW and then export it… and then add that .mid file to SD3?

     

    Thank you!


    Superior Drummer 3 version: 3.2.8
    Operating system: macOS High Sierra (10.13)
    John
    Moderator

    Hi Eric,

    what they mean is that if you have Tempo changes and/or Time Signature changes happening on the Timeline in your DAW, you can export a MIDI file from your DAW – it doesn’t really matter what’s in it, since it’s only used for timeline changes – and then Import those events to your SD3 Song Track, via the Song Track Menu.

    This is useful for several reasons, not needing to enter them manually and if you use the Internal Bounce to Audio files, you just Disable the ‘Follow Host’ temporarily and Bounce, which means that those changes will be correctly reflected on the Bounced Audio files. If you do not do this, the Bounced files will have a fixed Tempo to what is active at the current playhead position in your DAW.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    Eric
    Participant

    Hi Eric,

    what they mean is that if you have Tempo changes and/or Time Signature changes happening on the Timeline in your DAW, you can export a MIDI file from your DAW – it doesn’t really matter what’s in it, since it’s only used for timeline changes – and then Import those events to your SD3 Song Track, via the Song Track Menu.

    This is useful for several reasons, not needing to enter them manually and if you use the Internal Bounce to Audio files, you just Disable the ‘Follow Host’ temporarily and Bounce, which means that those changes will be correctly reflected on the Bounced Audio files. If you do not do this, the Bounced files will have a fixed Tempo to what is active at the current playhead position in your DAW.

    BR,
    John

    OK I think I get what you’re saying.  I will try this.

    I thought what I tried earlier would work but it didn’t :

    I exported the drums from S3 and imported the midi file into Studio One.   I then exported the midi event from Studio One. I then imported that midi file into. S3 via Song Track menu and did it by dragging the midi file into another track in S3.  Both ways didn’t work.  I turned off follow host and the audio played at the default 120bpm.

    I will try what you suggested and report back.


    Superior Drummer 3 version: 3.2.8
    Operating system: macOS High Sierra (10.13)
    • This post was modified 3 years, 2 months ago by Eric.
Viewing 9 replies - 1 through 9 (of 9 total)

No products in the cart.

×