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I’m relatively new to Superior Drummer and was previously using BFD3.
In BFD, when I map a pad from my Roland kit, that mapping sticks regardless of what preset I’m using – if I map my right crash pad to crash 2, it will always and only ever trigger crash 2.
In SD3 I never know what I’m going to get – in some presets it will trigger crash 2, in others crash 1 or 3 or the ride or the china. There doesn’t seem to be any consistency and it defeats the whole purpose of being able to save a midi map in the first place.
Can anyone explain to me why this happens?
I’m doing all my mapping in the MIDI In/E-drums settings, not the main drums window.
This is going to be a dumb question but did you save the preset you created? After you did that did you click ‘use preset’?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I have not found a solution either other than saving a “Kit Preset” for every SDX I own which is kinda of pain in the…
This is going to be a dumb question but did you save the preset you created? After you did that did you click ‘use preset’?
Superior Drummer 3 version: 3.3.6
Operating system: macOS High Sierra (10.13)
Of course, that’s what I mean, I’m using the same custom midi map preset yet the mappings don’t seem to stick.
I have not found a solution either other than saving a “Kit Preset” for every SDX I own which is kinda of pain in the…
That’s the workaround I’ve been using too.
I have not found a solution either other than saving a “Kit Preset” for every SDX I own which is kinda of pain in the…
You shouldn’t have to do that. As I asked earlier – did you click ‘use preset’ after you created and saved the preset? Mapping pads isn’t the easiest thing to do in SD3. What I do is to not use the ‘tap pad etc.’ business. I know exactly what MIDI messages my pads send and I make the changes manually in the listing on the left side of the page. Is there a Roland preset that is close to what you have? I know there are errors in some of the mapping presets particularly the General MIDI preset (the rack toms are not correct as they don’t allow for 4 rack toms that the GM spec allows).
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I have not found a solution either other than saving a “Kit Preset” for every SDX I own which is kinda of pain in the…
You shouldn’t have to do that. As I asked earlier – did you click ‘use preset’ after you created and saved the preset? Mapping pads isn’t the easiest thing to do in SD3. What I do is to not use the ‘tap pad etc.’ business. I know exactly what MIDI messages my pads send and I make the changes manually in the listing on the left side of the page. Is there a Roland preset that is close to what you have? I know there are errors in some of the mapping presets particularly the General MIDI preset (the rack toms are not correct as they don’t allow for 4 rack toms that the GM spec allows).
Superior Drummer 3 version: 3.3.6
Operating system: macOS High Sierra (10.13)
Yes, whenever I open the MIDI In/E-drums settings, ‘use preset’ is already selected and I can see the name of my preset. I can tell that the preset is active because some of my mappings work, but not all of them and not consistently. It seems as if there’s other midi stuff going when I load a new kit preset that’s interefering with/overriding my mappings.
To give a different example, here’s a typical scenario:
I have two ride pads on my kit, so whenever I build up a new kit from a SDX/EZX preset, I use the ‘Add Instrument’ option to add a second ride, which SD always calls Instrument 1.
I map my pad to Instrument 1 in the mapping window and save that midi map preset.
What I then expect to happen is that whenever I use that map preset and add Instrument 1 to a kit, my pad will trigger Instrument 1 the way I mapped it to.
What actually happens is sometimes it does, sometimes it doesn’t. Often times it will trigger the main ride instead of the second ride I added.
I didn’t map that pad to the main ride, I mapped it to Instrument 1, so why does SD override it?
I don’t want SD to assign any midi unless I manually told it to in the mapping window.
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