Dreampop ezx kills audio engine in Sonar X3

EZdrummer Help
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  • John
    Moderator

    Hi,

    while 4 GB RAM is a bit low in total for OS, Sonar and EZdrummer 2, it’s more likely that you need to review your Sonar audio buffer settings, since the Dream Pop EZX is a bit more CPU taxing.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    gfbentz
    Participant

    Update
    Thanks to John for the prompt reply

    Removed the audio interface from the chain and set from ASIO to MME. Dreampop still blows out the audio interface but usually only while loading, Connected the audio interface via a powered hub and all works “OK” but only in MME mode. So it seems the interface was not getting enough power. Since I rarely record to my laptop this is an acceptable workaround. If I need to go ASIO to key in a few notes I can always freeze the drum tracks.

    I’ll fool around with the buffer settings some other time, see if I can tweak a little more. Need to research “buffer settings” a bit so I have a better idea what I am doing. I find that playing with settings you don’t understand is rarely productive, and usually makes things worse. A LOT worse.

    Conclusion
    Duocapture Audio interface needs more juice than my laptop can supply
    4gb RAM is borderline memory for using Dreampop EZX in a Sonar X3
    Dreampop EZX will not operate on my laptop in ASIO (probably due to low RAM as well).

    Again, it all works great on my 24ggb PC with a Focusrite AI

Viewing 2 replies - 1 through 2 (of 2 total)

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