Drag-drop SD3 pattern to DAW, edit in DAW, then import the edit to SD3

Superior Drummer 3 Help
Viewing 12 replies - 1 through 12 (of 12 total)
  • steven ross
    Participant

    This is a good idea.  It’s an alternative/ option to using multi outs with benefits for exporting individual instruments as audio, which I used to do in SD2: but have had problems in SD3 due to the way the track assignments show up as channels.  Ultimately the ability to edit, and then mix audio, instead of midi events would allow the use of channel inserts, sends, grouping and busses consistent, for projects— more efficient and allows us to route to external processors or our choice of plugins.  I’ll follow.  Thanks.


    Superior Drummer 3 version: 3.1.4
    Operating system: macOS Mojave (10.14)
    resonator12
    Participant

    Hey all, that’s actually a question I’ve had for a while now.  A few years back I made a drum track w/ another program but deleted the program and kept only the MIDI file.  The other day, I thought to work w/ that MIDI file in SD3 . . . but couldn’t figure out how exactly to get SD3 to work w/ the MIDI file from my DAW.  I haven’t actually found a way to do this.  Will also follow this thread to see if anyone has figured out a way to do this — or if there is something obvious that maybe I just never noticed about SD3.

    Mac McCormick
    Participant

    I want to make sure that I understand your question. Pull a SD3 Groove to the SD3 Track lane. Then move that groove to a track in your DAW, edit that track in your DAW and then bring it back into the track lane of SD3? I just did this in Cubase Pro (Windows 10) and it works just fine. So either I didn’t totally understand the question, or Cubase handles this action differently than Logic.

    Let me know on this,

    -mike


    Superior Drummer 3 version: 3.1.4
    Operating system: Windows 10

    Cubase Pro, Korg Kronos, M-50, Hammond XK-1c, Toontrack SD3, EZBass w/lots of expansions, many VSL Vi's, Shreddage 3 everything, and shit-tons of FX plugins.

    Bear-Faced Cow
    Participant

    Logic is a bit different than the rest. It supports drag and drop onto its environment, but not the other way around as far as getting a track into SD3. What you would need to do is either export your region(s) as MIDI and then import them into SD3, or you can record them from Logic into SD3 (hit the record button In SD3 and press play in Logic). Either way should get you what you need.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    1

    Thanked by: rmonk
    resonator12
    Participant

    Thanks fellows.  Good to follow this discussion — I’m using ProTools (but have Logic also).  If there are no clear answers I might go back to PT or Logic and play around to see what else might be possible.  Would have to think there is a way to bring a MIDI drum track into SD3.


    Operating system: macOS Mojave (10.14)
    rmonk
    Participant

    Hi, thank you everyone for your input to this thread.

    First, Mac Toontrack, yes you are understanding correctly. However, you can skip the step where you drop the groove into the Tracks area, you can drag and drop the grooves directly from the grooves menu to the DAW.

    Second, thanks jord, I tried both methods you suggested and was able to get them to work – ever nice. It took me a while to realize that the import midi file for SD3 was under the Tracks menu and not in the main menu. This is exactly the work flow I was looking for.

    Best regards,

    rmonk


    Superior Drummer 3 version: 3.1.4
    Operating system: macOS Mojave (10.14)
    Bear-Faced Cow
    Participant

    It works, but the only time it bugs me is when I want to do any further editing in SD3 and need to split the regions up. Oh well, it’s not like we haven’t complained to Apple for the past 20 years. 😛

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    rmonk
    Participant

    Hi jord, I agree the editing process is a bit cumbersome. The back and forth between SD3 and the DAW is time consuming. It would be amazing if the two editing areas (the DAW and SD3) were somehow combined so that a change in one would be automatically reflected in the other. I am not a software engineer so I have no idea how complex this would be.

    rmonk


    Superior Drummer 3 version: 3.1.4
    Operating system: macOS Mojave (10.14)
    Henrik Ekblom
    Participant

    You can have the MIDI in Superior Drummer 3, edit it as you  want to, and when you’re happy with the results – drag the MIDI to the DAW and disable Follow Host. If you in the future want to do more editing, remove the MIDI from the DAW, edit the MIDI in SD3 and drag it out when done. Just remember to disable Follow Host, or else you’ll have 2 MIDI files playing simultaneously 🙂

    Henrik Ekblom - User Experience Designer
    Toontrack

    2

    Thanked by: Bear-Faced Cow and rmonk
    rmonk
    Participant

    Hi Henrik,

    Thanks for the workflow suggestion. I will try that out.

    rmonk

    olethe
    Participant

    I’m trying to drag a drum groove from my song in Ableton into the SD3 groove editor so that I can change the playstyle, etc. but the MIDI drop zone doesn’t seem to work.


    Superior Drummer 3 version: 3.2.3
    Operating system: Windows 10
    Mark King
    Participant

    I’m confused why you would edit in the DAW and then back to SD3. Why not just leave it in the DAW? I do all midi in Cubase, setup multi out and render in place when ready to do so.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

Viewing 12 replies - 1 through 12 (of 12 total)

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