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So it’s not a big deal, but still:
I seem to remember in SD2 if you had a drumkit that had two kick drums, when you hit the right kick drum MIDI note, the right kick drum would trigger/animate and likewise for the left note/drum.
Now in SD3 no matter what you program they will both animate. You can press just the right kick MIDI note and the drums will go right-left-right-left etc. I understand that for most people this is convenient and doesn’t really matter sound-wise, but for control freaks such as myself I’d like the drums to play and animate as are programmed so that if I want I can make paraddidle with the bass drum, for example. Kinda bothers me I don’t have control over this aspect of the drumkit.
I apologize if there’s a setting I need to turn on that I missed, but I can’t seem to find a solution for this.
https://www.youtube.com/c/TheMarkness
If you disable Use Alternate Hits in the box Hit Variation (on the right side in the Drums Tab) for the kicks, they will behave like 2 individual instruments, rather than a group.
Henrik Ekblom - User Experience Designer
Toontrack
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Thanked by: TheMarknessD’oh! That was it. I don’t know why it didn’t occur to me, since I know about alt hits on snares, thank you!
https://www.youtube.com/c/TheMarkness
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Thanked by: Henrik EkblomNo products in the cart.