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Hoping for a solution for the issue in the accompanying image. Granted, I have quite a few plugins going on this nearly completed mix in my DAW, but the computer isn’t choking/stuttering at all. System isn’t over-taxed. I have a fairly hefty computer i9/9900 with all SSDs. I’m wondering if I can somehow offload the video rendering aspect by some adjustment to my NVIDIA GeForce GTX 1650, which has GPU function?
Don’t know. Shooting in the dark a bit. Maybe there’s a delay compensation setting in SD3? It’s really hard trying to tweak the Grid Manager when the playhead doesn’t line up with the actual beat that’s playing. Thanks.
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
Delay compensation is within your DAW. This is how it works especially if you are using latency inducing plug-ins within your project. This is not an issue with SD3.
jord
1
Thanked by: Billy 86Solved by disabling a metric ton of project plugins. Did my edits. Re-enabled plugins. And my CPU thanked me. 🤓
SD3 3.4, EZK2.1.3, EZ Bass 1.3.1, Win11, i9/9900, all SSDs, 64g RAM, Cakewalk, Studio One
2
Thanked by: Brad and Bear-Faced CowNo products in the cart.