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Hey all. I’m sure this has been asked before, but I didn’t see anything when I searched. What is the deal with muting cymbals in SD3? I’m using the Rock Foundry SDX and there is only one articulation option for muting the cymbal, but it doesn’t mute it right away. It’s like this soft cymbal hit with a delay and then it mutes. Why would anyone want that? When I mute the cymbals, I want them to do just that. Mute. Am I missing something here? I’m hoping someone can help with this.
Thanks,
Josh
Hey all. I’m sure this has been asked before, but I didn’t see anything when I searched. What is the deal with muting cymbals in SD3? I’m using the Rock Foundry SDX and there is only one articulation option for muting the cymbal, but it doesn’t mute it right away. It’s like this soft cymbal hit with a delay and then it mutes. Why would anyone want that? When I mute the cymbals, I want them to do just that. Mute. Am I missing something here? I’m hoping someone can help with this.
Thanks,
Josh
Hi Josh,
I guess I’m just confused why the cymbal mute doesn’t default as an actual mute. As I mentioned before, this articulation is not a fast mute. It’s a cymbal hit with a delayed mute.
that sounds like the ‘Mute Hit’ articulation, which is more for programming beats, rather than E-drumming them. If you’d like me to take a look at your Project, please zip archive it and attach to a post here.
BR,
John
John Rammelt - Toontrack
Technical Advisor
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