No products in the cart.
If you select a different output than 1 in ezd2 then ezd2 crashes. Happens 100% of the time.
I’ll ask again, is there not an ezdrummer support area currently?
If you select a different output than 1 in ezd2 then ezd2 crashes. Happens 100% of the time.
I’ll ask again, is there not an ezdrummer support area currently?
Scott,
yes I read it. But if the folks are in the verge of fixing things they might need to know that there persists a problem that they are not aware of yet.
I have not seen them things Mixcraft adressed yet.
-helmut
To Scott and gang,
If I “J-Bridge” EZD2 will the memory issues/problems in Mixcraft 6 go away?
Thanks
Pierre
@Scott said:
I don’t recommend any bit bridge utility.
So that means I should pass on upgrading my EZD1 to EZD2
@clavguy said:
@Scott said:
I don’t recommend any bit bridge utility.
So that means I should pass on upgrading my EZD1 to EZD2
Well, that’s up to you. I just said I don’t recommend (neither does Toontrack) using and bit bridge utility.
I’ve never used Mixcraft so I don’t have any experience with the problem you are referring to.
Scott Sibley - Toontrack
Technical Advisor
@aquataur said:
Maybe you folks at toontrack should know about this too…
Using Mixcraft 6 as a host, sometimes when I use EZD2 in a project, other plug-ins (that had worked flawlessly up to this point) produce strange out-of-memory errors.
* I also frequently cannot load any other fx into the plugin slots,
* the EZD2 GUI won´t open,
* some host dialogs refuse to open
* EZD2 won´t play despite the fact that “follow host” is enabled. (It does start if I open the gui most of the time, but sometimes it refuses to play in sync at all.)
* and EZD2 crashes frequently when I change kits despite some 1GB free memory.
* EZD2 crashes when opening its own menu (such as saving a preset)all above requires a host restart.
Mixcraft 6 is out if its cradle and stable. This is beyond discussion.Otherwise, its a great plug-in and I am sure you´ll get those errors fixed.
-helmut
I have tried reproducing this with no luck, however, everything about this points towards out-of-memory issues, other plugins report out of memory and the problems you describe are so weird and unexplainable that it´s the best guess I can make of it (weird stuff happens when starting to write/read memory already allocated by other processes), remember that MixCraft 6 is 32-bit only, which means you can only use roughly 3Gb before running out of memory.
Can you reproduce these issues when running a project with less plugins loaded?
Regards
/Patrik
Bass player in swedish thrash metal band Defiatory
www.defiatory.se
Coder at Toontrack
www.toontrack.com
Talking about what appears to be a memory issue in Mixcraft 6. I have successfully used J-Bridge to use my 64 bit versions of East Quantum Leap and Kontakt samples in 32 bit Mixcraft.
You guys have said that I shouldn’t us any bit bridge utility. Can we talk about this please?
Why do you recommend that I don’t use J-Bridge? By the way, I have successfully used J-Bridge in the other direction also where I am now able to load my 32 bit IK Multimedia samples into my 64 bit Studio One Pro DAW.
Thanks in advance
Pierre
Patrick,
my post is related to the initial version. I have not worked extensively with Mixcraft since the bugfix, so I cannot comment on wheter things have changed or not.
Nevertheless, I find it strange that a process can screw up another processes memory. From my past software writing endeavours I would think, if memory is not available, I cannot allocate it. If I cannot allocate it, I should not write anywhere. If that were the case I would call it bad coding, but I cannot image that.
Officially, there was 600MB available when this happened BTW.
-helmut
No products in the cart.