Changing cymbals has wrecked the panning: help!

Superior Drummer 3 Help
Viewing 4 replies - 1 through 4 (of 4 total)
  • Scott
    Moderator

    When loading a cymbal from another SDX or one panned in position you don’t want, load it into a new mixer channel instead of routing to existing channel.

    See this section of the manual and scroll to ROUTE CLOSE MICS TO MIXER CHANNELS…

    https://www.toontrack.com/manual/superior-drummer-3/3/3-3-search-instrument

    Scott Sibley - Toontrack
    Technical Advisor

    1

    Thanked by: roland rat
    roland rat
    Participant

    Hello again. Please bear in mind that this is all about running things out dry so someone else can mix.

    Other facts: I’m using the black metal preset, but I’ve added drums and changed cymbals around, so the preset is now, er, different! Obviously I realise that I will lose the fx in running stuff out, but the samples are great anyway.

    So I did what you said, created new channels for things. I added two small Ludwig toms, and routed them both to the rack tom one mike, and panned them left side in the mixer. On run out to audio they appear on their own tracks and also in both overhead stereo files (ribbon and dyn). So that works, but I don’t know if I’m missing a trick with the mike. (To restore them to the preset I routed them to kit out, which works.)

    For cymbals I’ve put the ride on its own track, and also the senhar china (which I wanted to pan left). I’m a bit more confused about these as I can’t see what to route them to: they are running out to audio on their own track (though the level is a bit low and I don’t know how to make it louder) and they are only appearing in the ambient ribbon overhead. Is that how it should be? It would be better if they appeared in both overhead files but I don’t know how to do that.

    Cymbals that I haven’t messed with (don’t have their own tracks) are appearing on audio run out in both overhead files. Ideally I’d like to have all cymbals appearing in both overhead files AND in their own tracks for control (I run the kit out without bleed enabled).

    How am I doing?


    Superior Drummer 3 version: 3.2.3
    Operating system: Windows 10
    John
    Moderator

    It would be better if they appeared in both overhead files but I don’t know how to do that. Cymbals that I haven’t messed with (don’t have their own tracks) are appearing on audio run out in both overhead files. Ideally I’d like to have all cymbals appearing in both overhead files AND in their own tracks for control (I run the kit out without bleed enabled

    If I understand you right, you haven’t Enabled the Bleed in the OH channels from your X-Cymbals/Drums you have added new microphones for or you have new Bleed channels that aren’t routed to a Bus/Output correctly.

    If you right-click the e.g. Cymbal in question and go to ‘More > Route Instrument Microphones’, how is it set up with regards to Close and Bleed signals?

    Does the Bleed go to any channels and if so, how are they in turn routed?

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    1

    Thanked by: roland rat
    roland rat
    Participant

    Hi John et al, thanks for your patience with me. I am new to this.

    I’ve added an x-drum to try to understand the correct process for adding it into the mixer. I’ve given some cymbals their own mixer track so that I can change their panning, and also run them out as dry mono tracks to get more control when they are mixed by someone else. Ideally I want any added drum or (moved or added) cymbal to be in the overheads the same as anything else is, but also have its own mono track.

    So in MICROPHONES the senhar china for example has OH dyn in the ‘close mike’ column, which is highlighted in grey. None of the bleed items are highlighted below, and I can’t select any of them either (without losing the OH dyn link). In MIXER CHANNELS, linked in blue highlight is ‘china senhar’ which is what I called its mixer channel. (In the mixer, that channel is panned left then routed to the kit bus, because I couldn’t think of where else to send it.) The ride is the same, OH dyn in mikes, no bleed selected, and linked to what I’ve called ‘ride’ in the mixer channels, going out to kit bus.

    The x-drum (small concert tom) has ‘racktom 1’ as the close mike, no bleed selected below, and ‘fxtom 1’ in the mixer channel, which is what I called its track. It’s routed out to mixer toms bus.

    By the way I haven’t put any fx on in their mixer channels because there’s no point if I’m looking to run out dry, I guess. They ARE getting fx from their mixer out buses.

    So I just need to grasp how to get these added and moved kit pieces into the desired channels so the whole kit runs out consistently. Sorry for being a right noob!

    Cheers

    Rat


    Superior Drummer 3 version: 3.2.3
    Operating system: Windows 10
Viewing 4 replies - 1 through 4 (of 4 total)

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