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So far, this issue is specifically related to the kit Bob Rock, Kit #1.
By default, the kit loads with Cymbal 3 inactive (greyed out). When you trigger it, it triggers Cymbal 4. I then right click on Cymbal 3 and load a splash cymbal. I notice the memory increases and the cymbal image of a splash shows up. However, when I trigger the cymbal it moves, but no sound is heard.
If I do the same procedure on the SD3 default drum kit – (adding instrument to cymbal 3 – which is also inactive by default) the cymbal sound is heard. So, it seems to be specific to this kit?
I run SD3 off of two different Windows 10 computers – the problem exists the same way on both computers. I am running the latest version of SD3 and Library files as well.
James
In some presets, some instruments are disabled in the mixer channels, e.g. they can’t produce any sound.
Go to Mixer tab, click channel OH Cond, and on the right Bleed from Instruments tab, enable Cymbal 3. Enable Cymbal 3 in all channels you want it to sound from.
Notice that there are also channels hidden, which you can see if you click Edit Visibility
Henrik Ekblom - User Experience Designer
Toontrack
2
Thanked by: Simon Rollinson and James HThank you Henrik,
That was the issue! I will make sure to double check the Mixer and follow the process you outlined above (OH Cond => Bleed from Instruments) in the future. And thanks for pointing out the hidden visibility channels setting option at the top too.
James
1
Thanked by: Henrik EkblomI’m probably missing something really obvious and will feel silly when it’s pointed out, but…..
How come there are no cymbals available in the bleed options for “OH Cond”?
I’m probably missing something really obvious and will feel silly when it’s pointed out, but…..
How come there are no cymbals available in the bleed options for “OH Cond”?
The routing part of drums is kind of tricky so no need to feel silly here 🙂
The bleed option shows all instruments that are routed to that mixer channel with microphones that aren’t main (close) microphones. So if no cymbals are editable in the Bleed area, then there are no cymbals routed to that channel as bleed.
If you right click any channel in the mixer and select Route Instrument Microphones, then you can see where each instrument has its microphones routed 🙂
You can also reach Route Instrument Microphones from the drums tab by right clicking any instrument and select More in the menu.
Note that some cymbals doesn’t have any bleed captured, such as electronic cymbals, i.e. those can’t be routed to have bleed in different mixer channels.
Henrik Ekblom - User Experience Designer
Toontrack
1
Thanked by: sparrellThanks for the quick reply!
I think it’s because I’m mixing and matching between Ezdrummer and SD3 kit pieces that the cymbals don’t show up in the overheads.
It’s a deep program for sure. Love it! 🙂
Yes, they aren’t recorded with the same amount of microphones as SDX:s, so all overhead channels won’t get bleed controls for the cymbals! They have probably been routed to another OH channel in the mixer.
Henrik Ekblom - User Experience Designer
Toontrack
I do feel a tiny bit silly. That makes perfect sense!!!
Neil 🙂
I am still not getting results. I have a Roland TD-9 with an added ride cymbal trigger. Since then I have the left crash and ride cymbal fine. I can not get the right crash to sound different. When I hit it, still shows I am hitting the left cymbal. I can not get separate crash sounds. Plus when I try to re-map the sounds keep sayin not loaded in the settings MIDI in/E-drums. Please help!!
Mark
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