building a Cubase drum map ain’t all that hard.
I already started, works great, just don’t have the time to finish it atm.
– open any other drm file in a text editor, I used Metal Foundry as it’s the latest I have
– save as “TT Superior 3.0 Map.drm” to avoid overwriting the original
– open that SDX-Keys.pdf in your S3 folder side by side with the editor
– now copy / paste all the correct articulation names over, plus the new name of the map
– save
– put it where the sun don’t shine and your other drm files live
– about an hour’s worth of a monkey job, almost impossible to mess up, and easy to correct too
Rhino