Bouncing SSD output in Cakewalk sounds thin

Superior Drummer 3 Help
Viewing 4 replies - 1 through 4 (of 4 total)
  • fridaykr
    Participant

    Update. for the problem I described above, I was controlling SSD with a separate MIDI track. For some reason, when I moved the MIDI directly onto the SSD track, the recorded output now sounds normal. I am baffled, but I will take it.

    drumjack52
    Participant

    Update. for the problem I described above, I was controlling SSD with a separate MIDI track. For some reason, when I moved the MIDI directly onto the SSD track, the recorded output now sounds normal. I am baffled, but I will take it.

    That shouldn’t have made a difference. Way back in time I started with Cakewalk Sonar and a Windows computer. Something I came to not use is quick bounce in Sonar as it never really sounded as I thought it should. Turns out that time-based effects don’t take well to faster than realtime rendering. Are you by any chance rendering faster than realtime?


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    fridaykr
    Participant

    I don’t think I am trying to render in faster than real time. I simply armed an audio track and hit record.

    drumjack52
    Participant

    I don’t think I am trying to render in faster than real time. I simply armed an audio track and hit record.

    I don’t think it’s that simple. It doesn’t matter where the MIDI is coming from. Something else is going on. All MIDI is is instructions – nothing more.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

Viewing 4 replies - 1 through 4 (of 4 total)

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