No products in the cart.
Greetings gang,
So I’ve created a Midi Drum track in Cubase 10 using SD3.
Now I want to turn those into Separate Audio Files the quickest way possible.
In order to do this, do I need to move the Midi Track from Cubase into the SD3 Play engine and bounce the track down from there?
I HAVE already applied Multiple Outputs and I see those now in the Mixer Section in Cubase 10. However, there are now record buttons on any of those tracks, only signal levels and the ability to add Effects. It would be so great to be able to Arm those tracks, hit Record and print Midi to Audio on each of those tracks.
I’ve scoured the web and it just looks like you must have the Midi Track living in the SD3 play Engine in order to Bounce those down to Audio. But even then I have to locate the Bounced Audio files and import them into my Cubase Project.
Hoping there is a quicker simpler way.
Cheers and Many Thanks!
Bro p
I HAVE already applied Multiple Outputs and I see those now in the Mixer Section in Cubase 10
I haven’t tried this, but can you route the output from those channels to regular audio tracks and record arm those?
Henrik Ekblom - User Experience Designer
Toontrack
Use Batch Export in Cubase. Select the channels you want to render to audio (in your case all of your S3 multi out channels). Then import them back into your project.
Scott Sibley - Toontrack
Technical Advisor
1
Thanked by: Henrik EkblomNo products in the cart.