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So as the title suggests, I’m looking for the best way to midi re-map one preset to another. I had an old one that I was using with a different kit primarily and different note articulations in places etc. Now I have this new preset I have made & I have an 11 minute song which has some very thorough and complicated programming in it which I DO NOT want to just re-do. It would take me a long time. Now, I’m looking for the best way possible to move the midi notes (Kick Open A#0 for instance) to another midi value WITHOUT compromising the other midi notes. I’m worried that if for instance B-1 already belongs to tom 2 rimshot that if I move over my old note placement to match my new preset and B-1 is Snare Roll on the new preset that as I change them, one of them will get a new midi note by default which may conflict with other existing instrument and articulation. I’ve tried editing this in Studio One & it was complicated as hell as often performed in very un-ideal ways. I’ve also tried using the Logic Pro midi editor thinking that could help me just drag entire instrument lines onto a new one, but that was chaotic as well. I’ve downloaded several specific midi note editors & they have left me pulling my hair out. So, I know people on this forum know WAY MORE about how to PROPERLY and most effectively do things than I do. So I thought I would pose this question out there for you all.
Summarizing: I was to change the midi notes on each of my instrument articulations of my old preset (which has a long song already programmed in it) to match the midi note values and instrument articulations of my new preset which is using a different SD3 Library.
Thanks in advanced everyone.
-Brent
Could you do something like I do in ProTools in it’s MIDI editor? Here’s what I do: highlight the MIDI track and select ‘open in MIDI editor’. There’s a piano roll at the left side of that window. I then select the MIDI note in the piano roll which highlights all those particular notes I want to move. I then right-click any of the notes and select ‘transpose’ and up comes a windowlet that allows me to specify the amount of transpose and I hit okay and all of those notes (and those only) are moved to the new location. Data like velocity moves with those notes as I’m not moving in time (horizontal) but vertical.
The other way would be instead of opening the transpose windowlet I just drag and drop all the selected notes to the new location but that can be fraught with peril if one gets twitchy with the mouse. Been there/done that. I don’t do MIDI inside of SD3 but just in whatever daw I’m using so I’ve never even tried doing it in SD3.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Yeah I do all my midi programming inside Studio One because I find the midi editor the most comprehensive & customizable (to a degree). I like being able to label the articulation name to the left, drag to re-order things & that the velocities are pretty accessible. But, the limitation comes at trying to re-work existing midi, especially when its like 50 note articulations I am re-working. I don’t do my midi programming in SD3 because it seems all too much to house inside one instrument plugin.
Yeah I do all my midi programming inside Studio One because I find the midi editor the most comprehensive & customizable (to a degree). I like being able to label the articulation name to the left, drag to re-order things & that the velocities are pretty accessible. But, the limitation comes at trying to re-work existing midi, especially when its like 50 note articulations I am re-working. I don’t do my midi programming in SD3 because it seems all too much to house inside one instrument plugin.
There’s not going to be any easy way to do what you want. Could you try remapping inside the preset itself?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I have a question,
Could you not just add another midi value to the same articulation.
Cheers Ken
SD 3.3.6 on Windows 10 | Cubase 11
And a new Apple air laptop OS 15.5
It almost has me wondering: what is the purpose of this MIDI note change, and is it worth it?
jord
It almost has me wondering: what is the purpose of this MIDI note change, and is it worth it?
jord
As best as I can figure out the OP is looking to use a different preset that possibly has different MIDI mapping than his existing preset and he doesn’t want to mess up his automation. IOW he wants to change the MIDI mapping of the new preset to his old mapping. I don’t see why he doesn’t just change the mapping of the new preset in SD3?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
It sounds like the mappings should have been defined in the MIDI/e-drum settings instead of the preset.
jord
It sounds like the mappings should have been defined in the MIDI/e-drum settings instead of the preset.
jord
As far as I know, the only thing you can change in the settings area is what channel you are using to transmit and receive your midi upon. That’s great if you got a keyboard that is stuck using channel 10, and you can avoid that issue as far as this problem presents, I have no clue how that would help. I’m curious.
Cheers Ken
SD 3.3.6 on Windows 10 | Cubase 11
And a new Apple air laptop OS 15.5
On the main page you can change midi mapping but it’s best to leave that alone. I’d go to the edrum mapping and create a map for both kits and save them separately. All you do then is apply the map to the preset you are using. You definitely can change note numbers in the edrum settings and main page. I have created many different midi settings for different libraries this way.
Another way I have done this is using drum maps in Cubase. You can change the in and out midi not number. That way the midi stays the same but the drum map changes the note sent. Of course you need Cubase for that. obviously the top method is what you would use in standalone.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
It’s pretty much as Mark said. You can set up your articulation mappings using the MIDI/E drum settings. I think you might be confusing that with the MIDI/audio settings.
jord
I myself being a longtime cubase user. I agree, wholeheartedly (note in / note out) – in your midi transformation editor. I can picture the settings page in my mind, but I’ll be damned if I can give you the actual where to click and what it it’s called. I just know I just know where it is.
I agree with Jord. It can be confusing in which section you are referring to as in midi set up to my knowledge you can only add your interfaces and set the channel that superior drummer is receiving upon, and of course, each interface has to be set to transmit to usually channel 10 for midi drums.
I do feel sometimes that in conversation, midi note number and midi channel get confused
Anyway, I’ve kicked the cat enough
I go make lunch
Cheers Ken
SD 3.3.6 on Windows 10 | Cubase 11
And a new Apple air laptop OS 15.5
Its not in the menu of midi setup. Go to Midi in/E-Drum Settings edrum settings. It’s on the right hand bar on the main page and will take you there. On the right side also is Midi Mapping. That’s the one you don’t want to change. It might be a good idea to have a look through the manual.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
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