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I never used to get this but as I use superior drummer a lot now I’ve noticed in the past couple days when I’m working on kits I’m getting a LOT of audio pops and clicks and audio degradation for some reason I never used to get before. I am on Sd3 (was on SD2 before that never had this issue then either and never had it in SD3 until a few dats ago). I read that mic bleed can tax the CPU a lot so I actually got rid of a LOT of the mic bleed channels (the cener, L&R, etc and just kept the OH Dyn and OH Cond and 3 Ambient channels that I killed he drums on and just used for cymbals mainly, as well as killed the mic bleed on like the kick and snare channels so I only have those sounds on those tracks to give it as little bleed as possible).
Background I’m using a 2017 iMac 27″ 5k retina display with a 4.2ghx i7 16GB Ram and a 3TB Fusion drive and a Universal Audio Apollo Twin Duo (thunderbolt) (and an Axe FX III Mk II non-turbo which was off for this instance and wasn’t using my aggregate device with both the Apollo and Axe FX, was using only the US Apollo and SD3 in standalone mode, but I have noticed it in Ableton as well) and running Ventura as my Mac is just old enough to not be able to run Sonoma.
For this test I went into performance and gave SD3 7 processor cores (it’s an 8 core machine) to try to give it all that I could to see if i could eliminate the pops and clicks but nope, still there.
Screenshots:
https://i.imgur.com/rPsZbnb.jpg Activity monitor on my Mac showing even giving it 7 of the 8 available 4.2ghz i7 cores it’s still taking up 56.8% of the CPU, which seems quite high
https://i.imgur.com/y978M2o.jpg Another Activity monitor this time showing how it is using 9.61GB of RAM (when I have 16GB) in standalone mode with nothing else running but activity monitor, which also seems quite high
https://i.imgur.com/PwoNc9a.png The Mixer window in Superior Drummer 3 showing how I have the separate tracks laid out tracks going to busses, busses going to outputs for the DAW, EQ’s on the bus tracks and 2 compressor’s one on each bus with overhead/room/bleeding tracks, deleted MANY other bleed tracks to save on CPU
https://i.imgur.com/oscHVbs.jpg The kit in question, pearl masterworks with a pearl snare everything from the SD3 library
https://i.imgur.com/35Lh51M.png SD3 Performance tab where you can see I gave it 7 of the 8 CPU cores, yet still had audio pops and clicks and stuff, if anyone has any ideas?
Thanks!
I never used to get this but as I use superior drummer a lot now I’ve noticed in the past couple days when I’m working on kits I’m getting a LOT of audio pops and clicks and audio degradation for some reason I never used to get before. I am on Sd3 (was on SD2 before that never had this issue then either and never had it in SD3 until a few dats ago). I read that mic bleed can tax the CPU a lot so I actually got rid of a LOT of the mic bleed channels (the cener, L&R, etc and just kept the OH Dyn and OH Cond and 3 Ambient channels that I killed he drums on and just used for cymbals mainly, as well as killed the mic bleed on like the kick and snare channels so I only have those sounds on those tracks to give it as little bleed as possible).
Background I’m using a 2017 iMac 27″ 5k retina display with a 4.2ghx i7 16GB Ram and a 3TB Fusion drive and a Universal Audio Apollo Twin Duo (thunderbolt) (and an Axe FX III Mk II non-turbo which was off for this instance and wasn’t using my aggregate device with both the Apollo and Axe FX, was using only the US Apollo and SD3 in standalone mode, but I have noticed it in Ableton as well) and running Ventura as my Mac is just old enough to not be able to run Sonoma.
For this test I went into performance and gave SD3 7 processor cores (it’s an 8 core machine) to try to give it all that I could to see if i could eliminate the pops and clicks but nope, still there.
Screenshots:
https://i.imgur.com/rPsZbnb.jpg Activity monitor on my Mac showing even giving it 7 of the 8 available 4.2ghz i7 cores it’s still taking up 56.8% of the CPU, which seems quite high
https://i.imgur.com/y978M2o.jpg Another Activity monitor this time showing how it is using 9.61GB of RAM (when I have 16GB) in standalone mode with nothing else running but activity monitor, which also seems quite high
https://i.imgur.com/PwoNc9a.png The Mixer window in Superior Drummer 3 showing how I have the separate tracks laid out tracks going to busses, busses going to outputs for the DAW, EQ’s on the bus tracks and 2 compressor’s one on each bus with overhead/room/bleeding tracks, deleted MANY other bleed tracks to save on CPU
https://i.imgur.com/oscHVbs.jpg The kit in question, pearl masterworks with a pearl snare everything from the SD3 library
https://i.imgur.com/35Lh51M.png SD3 Performance tab where you can see I gave it 7 of the 8 CPU cores, yet still had audio pops and clicks and stuff, if anyone has any ideas?
Thanks!
On that note, try using the near zero latency feature on the Apollo. You should also try the Unison features as well for recording audio if you haven’t already tried it.
jord
Definitely no argument regarding the Fusion Drive, considering the mech part is only 5400rpm.
Everything I can find on it says the HDD portion of the fusion drive is 7200rpm
Still not good. I’d have that drive changed out for a true ssd. That will also give you a quieter environment as well as a cooler running computer.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Most likely, it can’t be changed or upgraded in that unit. I would just use an external SSD with a Thunderbolt enclosure for audio.
jord
1
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