“Audio Engine Inactive” Message in SD3

Superior Drummer 3 Help
Viewing 15 replies - 46 through 60 (of 70 total)
  • P.U.S.K.
    Participant

    Same problem here since day one, in standalone mode only though. Happens every few minutes. As VST in Cubase everything’s working fine.

    Did enyone solve this?


    Superior Drummer 3 version: 3.1.7
    Operating system: Windows 10
    Brick Fist Pow
    Participant

    I had this issue using Reaper. I fixed it by resetting Reaper to default settings.


    Superior Drummer 3 version: 3.2.2
    Operating system: Windows 10
    JTPinkham
    Participant

    I am getting the audio engine inactive message too in Pro Tools. It was working when I first got it a few weeks ago. I have all the updates installed and have restarted the computer. I’m a guitar player. I don’t know any of this computer stuff dude I just know my $400 software doesn’t work.


    Operating system: Windows 10
    John
    Moderator

    Hi JTPinkham,

    did anything else change on your PC during these weeks from not seeing the message to now?

    It does emit sound as soon as you play the Pro Tools Transport and/or click the drums in the plug-in interface, right?

    Which exact Pro Tools version are you on?

    Which audio hardware are you using? Does it have a control panel and if so, are there settings in there that control something like releasing the driver when not in use or similar?

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    jnwall23
    Participant

    I had this same issue, and discovered that the problem seemed to be caused from having the power off on the plugin. Turning the power back on (the button shown in the attached screenshot) resolved the issue for me. Maybe it will help others?

    toontrack-power

    acuchel
    Participant

    Any update or a fix on this?

    Happens almost every time i change in and out of library’s. Using Logic Pro.


    Superior Drummer 3 version: 3.2.4
    Operating system: macOS Big Sur (11)
    admbmb
    Participant

    Almost a year later… can anybody comment on this issue in Logic Pro? I’m using:

    • SD3, v3.2.6 as a plugin on Logic
    • Logic Pro X 10.7
    • Monterey 12 on MacBook Pro

    Essentially if I don’t touch my Logic interface for a minute or so, I get the “Audio Engine Inactive” warning, and only when I interact with Logic by pressing Play or something similar does it go away. It didn’t used to do this before (just started a couple weeks ago), and I’ve been using the same specs.


    Superior Drummer 3 version: 3.2.6
    Operating system: macOS Monterey (12)
    Fokeyjo
    Participant

    For anyone with Reaper using this as an instrument track, I had this error message suddenly appear out of the blue while I was editing a block. Woe is my stupidity! I think my fat ol’ digits managed to find some key combo that turned off SD3 in the track F/X screen (piccy attached). In the list down the side and the checkboxes next to the name of the effect, I’d managed to uncheck it. Checking it re-enabled SD3 and error is gone! You can probably do this with automation too.

    sd3-audio-error


    Superior Drummer 3 version: 3.2.7
    Operating system: Windows 10
    Micke Stålberg
    Participant

    Ihave the same problem when trying reharsal with my band. Using only standalone, but there is not possible to use it when this “Audio engine inactive” happens all the time. Using a roland td30 set for this and have activated this in the preset menu. Using 44.100hz for my apollo x6 with latest drivers also using latest sd3 3.3.3 and 44.100hz

    Anyone having a clue what to do?


    Superior Drummer 3 version: 3.3.3
    Operating system: Windows 10
    Micke Stålberg
    Participant

    Is there not anyone of the moderators that have a solution on this problem?

    Today we made a reharsal with about 7-8 songs. I think i have to run in to the controlroom at least 20 times to reset sd3 because ”
    AUDIO ENGINE INACTIVE” happened so many times. I use only standalone for reharsal. When making music in cubase its no problem with this issue. Only in standalone.
    PLZ help


    Superior Drummer 3 version: 3.3.3
    Operating system: Windows 10
    John
    Moderator

    Hi Micke,

    since you are experiencing this with the Standalone, my first thought would be to check if you have any kind of Power scheme active? Or anything like ‘release audio driver when inactive’?

    Have you created a Support Ticket?

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    Shen G
    Participant

    AUDIO ENGINE INACTIVE

    What is your buffer size set to?

    I was having that happen when I setup my new PC and found I could use a buffer size of 16 with a sample rate of 96k without clicks or pops.  It persisted at 32 as well, but 64 has been stable with a sample rate of 96kHz.  I haven’t tried lowering it again to see if it still happens, but will do now out of curiosity… may have been a patch or 2 back.


    Superior Drummer 3 version: 3.3.3
    Operating system: Windows 10
    Micke Stålberg
    Participant

    my buffersize is sat to 64 but i think i can go to 32. samplerate is set to 44.100. “John Rammelt” i think i have steinberg powerscheme active in cubase, in cubase there is no problem with sd3. I have problem only when we reharsal with the band and i use the standalone app. Then i connect the td30 drumset through a midi cable to a midi interface and out from midi interface in to an usbport in my pc. if it could be a problem with powerscheme, how do you suggest i should setup a powerscheme? i havent made a supportticket but i will look at it right away now

    /Micke


    Superior Drummer 3 version: 3.3.3
    Operating system: Windows 10
    Micke Stålberg
    Participant

    I am now in my studio and have tried to change samplerate but my problem is still there. I tried different settings in buffersize but nothing helped me.

    I would apreciate more ideas to try but i cant find a sollution my self

    /Micke


    Superior Drummer 3 version: 3.3.3
    Operating system: Windows 10
    Olof Hermansson
    Moderator

    Hi Micke,

    It could be an issue with a cable, USB port, USB hub or similar, causing the standalone to lose its connection to the device.

    Olof Hermansson - Toontrack
    Coder

Viewing 15 replies - 46 through 60 (of 70 total)

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