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Hi i have an issue with alternate hits.
I use Progressive SDX but i need two kicks from the Metal Foundry SDX. So i change the main kick to one from MF and add another one from MF to get left and right kick. How can I set them to sound exactly as in Metal Foundry? I need only one sample from each kick and i want them to sound different each other note. Left right left right left right and so on exactly like it works in Metal Foundry. Alternate Hits option is not working.
The alternating feature will only work within the library the kicks comes from, e.g. you can’t load the Metal Foundry kicks to Progressive Foundry and have them automatically alternate.
You can make them alternate in the MIDI however. In the grid editor, select the kick lane. Go to “Select” > “1/8” (or any other value if you have another resolution on your double kicks). Drag the selected kicks to your added instrument lane in the bottom (the other kick). Press Shift key while you drag vertically, to not alter the timing of the kicks.
I’ll write it down as a feature request to be able to alternate hits between kicks, even if they’re not used in the original library.
Ps. I noticed in your image that the added kick was the same as the one in the kick position (both are Right kicks). You can load the Left kick instead, to get the true left/right sound.
Henrik Ekblom - User Experience Designer
Toontrack
1
Thanked by: RomanIm now having the issue but i think in reverse. Sometimes in packs that have a double bass drum, i want to be able to only have the kit hit one of the kicks and not alternate on the same note and i cant find any alternate hits toggle in this S3 so that the C1 note only hits one of the bass kick drums.
[Nevermind, found it].
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