Alternate Hits

Superior Drummer 3 Help
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  • Henrik Ekblom
    Participant

    The alternating feature will only work within the library the kicks comes from, e.g. you can’t load the Metal Foundry kicks to Progressive Foundry and have them automatically alternate.

    You can make them alternate in the MIDI however. In the grid editor, select the kick lane. Go to “Select” > “1/8” (or any other value if you have another resolution on your double kicks). Drag the selected kicks to your added instrument lane in the bottom (the other kick). Press Shift key while you drag vertically, to not alter the timing of the kicks.

    I’ll write it down as a feature request to be able to alternate hits between kicks, even if they’re not used in the original library.

    Ps. I noticed in your image that the added kick was the same as the one in the kick position (both are Right kicks). You can load the Left kick instead, to get the true left/right sound.

    Henrik Ekblom - User Experience Designer
    Toontrack

    1

    Thanked by: Roman
    MouseClickDrummer
    Participant

    Im now having the issue but i think in reverse. Sometimes in packs that have a double bass drum, i want to be able to only have the kit hit one of the kicks and not alternate on the same note and i cant find any alternate hits toggle in this S3 so that the C1 note only hits one of the bass kick drums.

    [Nevermind, found it].

Viewing 2 replies - 1 through 2 (of 2 total)

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