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Hi, Toontrack.
I’m using the area 33 origin kits, multi out into logic 11.2.2. Inside SD 3 I have all 32 channels used. 31/32 doesn’t appear in the mono section (see pic SD MONO MISSING TAM) It does appear in the stereo section (SD STEREO TAM)
I’ve added the drum page for reference.
However, the Tam Tam channel has no sound. Nor does it appear as a none channel like every other kit piece. I’ve checked the routing, enabled the mics, done everything I can think of but Is till get no sound.
I’ve added some pics hoping you can see something I’ve missed.
I’m guessing it’s something simple, but I can’t work it out. This is happening inside SD 3, not Logic. The audio never makes it that far.
It’s either some routing, or mic issue – I Think.
Thanks for your time and assistance.
regards
Peter North
Hi,
the Tam-Tam is Muted on the DRUMS page. Click the ‘Clear Mute’ button to hear it.
I’m afraid I do not understand what you mean with “31/32 doesn’t appear in the mono section”?
I suspect that you are not yet familiar with Microphones and the Mixer but please elaborate.
If memory serves me right, it does not have a Close Mono Mic, if that is what you mean. You can always right-click an Instrument go to More > Route Instrument Microphones to see the available microphone options for Close and Bleed signals.
BR,
John
John Rammelt - Toontrack
Technical Advisor
Hi, John.
|Thanks for the reply and the info.
I didn’t notice the mute on the drums page. Nor am I sure how that happened.
Anyway, its good to know.
Yes I am still learning about SD3, but mistakes is one way. I have got the programming drums to keys sorted now, so that’s great.
As for 31/32 that refers to the last output channels. In other preset builds i have that channel comes up with a single fader, along with all the other channels. It does appear in the stereo section as I call them (as they have the L/R panning controls) as shown in the pic I sent. I hope this makes sense.
Thanks for your time and assistance.
It’s appreciated.
regards
Peter
Hi Peter,
if you are on the DRUMS page and hit the ‘M’ key on your keyboard, you toggle Mute on/off for the currently selected Instrument. Can be easy to hit it accidentally.
As for the Fader/Channel thing, it’s not a hard-wired setup like that, with a fixed number of Mono/Stereo Mixer Channels.
I.e. a Library has got a number of microphones used when recoding it. How many and their Mono/Stereo set up is decided by the producer for that Library in question.
E.g. ‘Area 33 – Origin’ has got 52 microphones. These microphones, whether Mono or Stereo, can be routed to a Bus or Output. All Busses and Outputs are Stereo.
If you click the output section of a Mixer Channel (right below the Fader) you can decide where to send it – Bus or Output. Panning controls for a Mixer channel depends on whether it is a Mono or Stereo Microphone used.
I hope this clarifies,
John
John Rammelt - Toontrack
Technical Advisor
Hi, John.
Thanks for the reply and the info.
It’s appreciated.
I definitely hit the m key in the drum window by mistake. Glad to know about that though.
Can you please explain how I can keep my midi map for all the kits?
I’ve been trying to get this to work for a few days.
When I change kits the midi map changes.
I’ve created – what I thought – was a default, but the mapping is still wrong (Well half right)
I’ve tried saving under file. The midi map preset. Saving the correct setup as the default project. Loading my default project.
The midi map is correct for the original project. then the new kit switches it to a mixed up map or the SD 3 default one.
Again, its me doing something incorrectly, but I’m not sure what.
Thanks for your time and assistance..
regards Peter
Have you saved the midi map in edrum settings? Don’t change the midi mapping on the front screen of SD3
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
If changing a preset then the mapping should stay the same. If you change projects then the mapping should is part of it. When loading a preset you can choose what you actually want to load. I can’t get on my computer but I think you right click on the preset and you get a list you can choose from.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
How it is supposed to work (and how it works for me) is:
– that you leave all MIDI assignments unaltered on the DRUMS page
– you open the MIDI In/E-drums Settings, Enable ‘Use Preset’ and select a pre-made one, create your own or a mix of both, which you then Save as your own Preset.
This Preset should “stick” even if you switch kit Presets or Libraries. It doesn’t stick if you load another Project where this Preset is not Enabled.
If you create a Custom Kit and MIDI Preset and want this to be your Default setup, you make all adjustments and Enable your MIDI Preset, then ‘Set Current to Default Project’.
If your Default Project is Saved with your Custom MIDI Preset, it will be applied when opening the standalone or when inserting a new instance in a DAW.
If you have another Project where you do not have your Custom MIDI Preset applied, you can either load it and go to MIDI In/E-drums Settings and apply the MIDI Preset or just go to Load Settings From > Default Project.
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: drumjack52No products in the cart.
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