The detune parameter is measured in cents?

Superior Drummer 3 Help
Viewing 7 replies - 1 through 7 (of 7 total)
  • Tom Conner
    Participant

    I am wondering about this as well. That tuning parameter is fussy to work with since most changes you want to make are small, say -0:04.0 to lower the pitch on a tom, or +0:02.5 to raise a cymbal. But the first two digits are for making large/huge tuning changes. I only ever edit thet 3rd and maybe 4th digit from the left. It would be easier to have a single number with one decimal point like there is for the level parameter. -4.0, +2.5 etc…


    Superior Drummer 3 version: 3.4.0
    Operating system: Windows 11

    DWe six piece kit, Roland BT-1s/eDRUMin, RME Fireface interface, JH Audio IEMs w/Fiio Amp, Porter & Davies transducer, Razer 16 laptop, SD3 (State of the Art, Stockholm, Hitmaker, Legacy of Rock, Decades, Death & Darkness, Fields of Rock, Stories)

    John
    Moderator

    Hi,

    it’s all in the manual: https://www.toontrack.com/manual/superior-drummer-3/3/3-5-property-boxes/3-5-2-tuning

    octave:semitones.cent

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    2

    Thanked by: greg and drumjack52
    Tom Conner
    Participant

    Aha, thank you John! I think that tuning with an octave:semitone.cent format is not intuitive:

    • Several octaves of tuning is rare with drums/cymbals/percussion so that first digit is largely unnecessary and complicates entering in normal smaller changes
    • With 12 semitones per octave a tuning of 0:11.5 would be almost an octave higher, not 11.5% higher as it appears
    • But, 0:0.11 *is* 11% of a semitone higher since there are 100 cents per semitone

    Seems confusing to me. But maybe I am slow in the brain… 🙂  It would be easier to just use a normal numerical scale with a decimal point like volume level uses.

    Thank you for listening!


    Superior Drummer 3 version: 3.4.0
    Operating system: Windows 11

    DWe six piece kit, Roland BT-1s/eDRUMin, RME Fireface interface, JH Audio IEMs w/Fiio Amp, Porter & Davies transducer, Razer 16 laptop, SD3 (State of the Art, Stockholm, Hitmaker, Legacy of Rock, Decades, Death & Darkness, Fields of Rock, Stories)

    Mark King
    Participant

    I always seem to be fiddling with cent and not semitones or octaves. My guess is the values were chosen for percussion where it may work on some items. Octaves definitely don’t sound right on drums. Maybe some use it for certain effects though.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Bear-Faced Cow
    Participant

    Octaves are definitely good for effects, especially with percussion. In many cases on the old Roland D-50s, many of the background effects in a patch were sped up drum and percussion loops a couple of octaves up.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    Tom Conner
    Participant

    Fer sure it is useful, occasionally. That insustrial classic anvil/metal/hammer klang sound from the early 90’s is a tambourine tuned way down.

    DWe six piece kit, Roland BT-1s/eDRUMin, RME Fireface interface, JH Audio IEMs w/Fiio Amp, Porter & Davies transducer, Razer 16 laptop, SD3 (State of the Art, Stockholm, Hitmaker, Legacy of Rock, Decades, Death & Darkness, Fields of Rock, Stories)

    greg
    Participant

    octave:semitones.cent

    This makes sense. Use cents to tune a drum to the closest note in a 440Hz equal temperment scale. Then move up and down with the semitones/octave to find what fits best in the mix.

    Easier than all in cents.

    Thanks All

    • The post has been modified 2 times, last modified 3 hours, 16 minutes ago by greg.
Viewing 7 replies - 1 through 7 (of 7 total)

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