Help: a way for more than 16 stereo outs in SD3 with Studio one?

Superior Drummer 3 Help
Viewing 3 replies - 1 through 3 (of 3 total)
  • Mark King
    Participant

    You can’t get more than 16 stereo outs but you can hard pan things like the kick, toms and snare so you get two outputs per stereo out. No idea how studio One works with this though. It should be able to split stereo tracks though as other DAWs can.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: TIBrent
    Brad
    Participant
    BEST ANSWER

    I need some help here folks. I have my instance of Superior Drummer 3 in my Studio One 7 track. Problem is, I need more than 16 outs to do what I need to on the studio one mixer (some plugins just don’t come natively built-it/replicated inside Superior Drummer 3 by itself). Before anyone asks why anyone could need more than 16:

    1. Kick (already summed the kick-in & kick-out inside SD3 to save a track)
    2. Kick-Sub
    3. Kick Trigger (an x-drum with a specific transient signal for use in hit-replacement/drum-replacement inside studio one, suppose I could do this with a bus from kick 1, but it’s just so much cleaner this way).
    4. Snare Top (summed from dyn + cond inside SD3)
    5. Snare Bottom
    6. Ghost Note Track (a life saver I have found, moving ghost notes to a separate x-drum and processing slightly different for audibility )
    7. Hats
    8. Tom 1
    9. Tom 2
    10. Tom 3
    11. Tom 4 (I really, REALLY don’t want to process these a single out inside SD3, there is some effecting I would like to do to each drum which can’t be done in SD3 alone)
    12. OH
    13. Room Near
    14. Room Mid
    15. Room Far
    16. Room Mono
    17. Booth

    So as you can see, I’m one short & I really don’t want to lose the ghost note or trigger track (they save a ton of time & give me flexibility I can’t grab otherwise). Now I know some other DAWs like Cubase you can do 32 Mono tracks which is bad-ass…you can’t in Studio One 7 Pro. I need some help from a mad genius on this board who knows how to make this work, Thank you in advance!

    -Brent

    Superior Drummer 3 version: 3.4.0
    Operating system: macOS Sequoia (15)

    Hi there,

    I’ve done a little limited testing as a theory to address your issue as best as possible, and I think it should work.

    As Mark indicated you will send 2 SD3 tracks panned L/R to an output pair. In Studio One you will expand the instrument tracks as normal.

    On each track you need to insert Presonus Splitter and set the mode to channel split, then within each splitter you can process the incoming signals separately, eventually the output is going to come through the stereo channel, but the signals themselves can be processed separately. In my example I added a delay to 1 tom and nothing to the other tom. The tom with the delay is processed separately from the tom with no effects. I hope this makes sense.

    You may only need to double up a few tracks like this in reality and for those tracks you have done like this, try setting the panning mode to dual (holding the option key should allow you to pan without effecting the other side)

    Toms-Split


    Superior Drummer 3 version: 3.4.0
    Operating system: macOS Sequoia (15)

    Mac Studio M1 Max, RAM 64 GB, 1TB Drive, OSX 12.x/13.x and Windows 10 (VM)
    DAW: Studio One Pro (always up to date)
    DTX Express III (Extreme triggers), Nektar LX88
    OWC Thunderbay Mini (4 X 1TB Sata SSD), Express 4M2 (4 X 2TB M.2 SSD), Envoy Express (1TB M.2 SSD)
    Presonus Quantum, Faderport & Faderport 8
    Black Lion Sparrow Mk2 A/D, FMR-RNP-RNC, MIDI Xpress 128, BM5A, KRK VXT4, Equator D5
    2020 Macbook Pro 16GB RAM, 512GB SSD Audio(mobile rig)

    • The post has been modified 4 times, last modified 1 week ago by Brad.

    1

    Thanked by: TIBrent
    TIBrent
    Participant

    Brad, you’re a fucking legend bro! I’ve been struggling with this forever & in seconds you solved that. Thank you, seriously! Mark I appreciate your direction as well, I’m sorry I couldn’t figure out more from it, I’m just dim sometimes I suppose. Thanks guys!

    -Brent

    1

    Thanked by: Brad
Viewing 3 replies - 1 through 3 (of 3 total)

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