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See attached project file. instruments 14-17 will not generate any sound.
The pads register hits on the graphic and I routed them to rack toms 2 and 3. I cannot figure out for the life of me what happened as these were working the other day. Seems like I must have toggled something off but just not finding what that is. They are the 2nd to last group of 4 in the left side panel of added instruments (XShell) Please help!
Wish I could help but I don’t have Fields of Rock (I get complaints of missing samples). I do have Death and Darkness though.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Wish I could help but I don’t have Fields of Rock (I get complaints of missing samples). I do have Death and Darkness though.
The samples are definitely not missing. I don’t get any errors. usually if samples are missing, it tells me. but the midi is mapped correctly, eDrumin shows the pad being hit as does the graphic in SD3. It makes no sense why no sound. other presets work fine. I can load the same user instrument which is about 65 stacked samples for a tom on another project and it works fine. then I open a different project and load same instrument and no sound. something has to be off with the mixer.
Problem is I don’t have the same libraries you have and I’m being told there are samples missing.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
OK, is there anyone else that would be able to chime in on this? I tried with several other instruments and have the same issue with multiple projects. Again, no errors. just no sound. what in general would cause a loaded user instrument to not have any sound when it registers the hits on the graphic? The samples are there, or I would get the same error about missing samples. this is driving me nuts b/c it was working fine until recent. Also, why would it work for some projects/presets but not others? I spent a crap ton of time putting this together and I’m worried something is majorly wrong and all my work mighta been for nothing. I can’t attach the samples b/c there are 61 and it won’t let me attach them in a zip file. too large. But surely someone knows why this would be happening?
Yea, I don’t think anyone is going to be able to help you because I also get the missing samples on those particular instruments.
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Well Sh#$. So I seem to have narrowed this down to my more recently added natural presets. The same samples work fine on the core and other preset libraries. only seems to be on the kits that I created using default presets. hmm
anyone willing to provide their email so I can send you a set of the samples and help me figure this out? I don’t think it’s related to the sample though since they work fine.
Yea, I don’t think anyone is going to be able to help you because I also get the missing samples on those particular instruments.
That’s the same error I get here.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I really need help with this someone please. How can I go about getting the samples for one of these to someone so you can load them and the stack and see if the no sound issue happens for you? Again, the same instrument preset stack works fine on all the libraries except for most of the recent ones I added which were created based on the defaults for each library. I really think it has something to do with routing or a mixer missing. But then again, the issue persists even after I route it to another working instrument. So I’m at a loss.
FYI, I also just submitted a tech support request for help.
Do you have any mixer channels hidden? If so unhide everything and see if anything untoward pops up. Are you caching anything? FYI when I try your download (even dismissing the missing samples warning) I get several pads on the left side that make no sound. Is it possible that something in the stack is muted? Not that familiar with stacks.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Do you have any mixer channels hidden? If so unhide everything and see if anything untoward pops up. Are you caching anything? FYI when I try your download (even dismissing the missing samples warning) I get several pads on the left side that make no sound. Is it possible that something in the stack is muted? Not that familiar with stacks.
I checked all hidden mixers. I tried routing to Rack Tom 2 and still, nothing. Makes no sense at all. b/c it was working when I first set it up. I always test everything out as I am adding them. so I’m at a complete an utter frustrated loss! And all tech support told me was I had no mic routing set which is correct but again, it was routed before, and if I route it again, it still does not work. yet the pad lights up on the SD3 instrument graphic when I strike the drum. so it knows it’s there. And just to re-iterate, same samples work fine on other presets. I am just beside myself w/ this one. Can’t believe nobody knows what the issue is, not even Toontrack. like WTH?
These samples you’re talking about – are they your own user samples or what? This is starting to circle back to another thread you started here about user samples and were told that SD3 is not a sample player like Kontakt or such. There has to be something related to that here. But the maddening thing is that your process works and then stops working and that the incoming MIDI still works as mapped. To me that means that SD3 is losing it’s way to the samples. As to why it works on other presets – I wonder if there’s a conflict in the pathways to the samples in this particular preset and SD3 just throws up it’s hands and gives up?
Can you as a test pare back some of the samples that do play and see if the latest ones you added that don’t work now play consistently? I mentioned this as another thought that maybe you’re hitting a limit of some kind with the number of samples or parts in a stack? Is there a limit as to the number of parts in a stack?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Do you have any mixer channels hidden? If so unhide everything and see if anything untoward pops up. Are you caching anything? FYI when I try your download (even dismissing the missing samples warning) I get several pads on the left side that make no sound. Is it possible that something in the stack is muted? Not that familiar with stacks.
I checked all hidden mixers. I tried routing to Rack Tom 2 and still, nothing. Makes no sense at all. b/c it was working when I first set it up. I always test everything out as I am adding them. so I’m at a complete an utter frustrated loss! And all tech support told me was I had no mic routing set which is correct but again, it was routed before, and if I route it again, it still does not work. yet the pad lights up on the SD3 instrument graphic when I strike the drum. so it knows it’s there. And just to re-iterate, same samples work fine on other presets. I am just beside myself w/ this one. Can’t believe nobody knows what the issue is, not even Toontrack. like WTH?
Wish I could help on this, but I am away from my rig, on the road until the 18th. If you don’t have any resolution by then I’ll dig in and see what’s what.
Mac Studio M1 Max, RAM 64 GB, 1TB Drive, OSX 12.x/13.x and Windows 10 (VM)
DAW: Studio One Pro (always up to date)
DTX Express III (Extreme triggers), Nektar LX88
OWC Thunderbay Mini (4 X 1TB Sata SSD), Express 4M2 (4 X 2TB M.2 SSD), Envoy Express (1TB M.2 SSD)
Presonus Quantum, Faderport & Faderport 8
Black Lion Sparrow Mk2 A/D, FMR-RNP-RNC, MIDI Xpress 128, BM5A, KRK VXT4, Equator D5
2020 Macbook Pro 16GB RAM, 512GB SSD Audio(mobile rig)
Hi,
not being able to load your Project due to all you User samples missing (hundreds, I think?) makes it harder to help in troubleshooting but I still would say you have a routing problem.
If samples were missing in some way, you would get an error message and be prompted to locate them, just like we do in this thread when we try to load your Project.
You are using SD3 in a rather unique way with so many X-Instruments, user Instruments/samples and Stacks from different libraries, rooms and available microphones plus your own samples so it would be easy to get lost.
Please bear in mind that if you have saved a User Instrument with one Library loaded as base with a set of X-drums and X-mics, doesn’t mean that loading the same User Instrument in another set up library, X-drums+mics, etc. will yield the same results. It can indeed be (partly) silent, if the current setup differs from the previous one.
Loading a User Instrument doesn’t create new Mixer Channels.
Also, if we take e.g. Instrument 17 in your Project, the ‘Main’ sample articulation which you have set to be triggered between 0 and 1 in Velocity is routed to ‘Racktom 3’ but all the 74 Stack Members are routed to ‘None’. Just Routing the Main will not route the other Stack Members, since Stack Members can have totally different routings. That said, when your Main is routed to ‘Racktom 3’, ‘Auto-assign’ is your friend for the other members.
BR,
John
John Rammelt - Toontrack
Technical Advisor
3
Thanked by: drumjack52, Scott Eshleman and BradWorked with tech support and they were able to recreate and are submitting to development as a defect. For some reason, when you load stacked samples on a default preset, it initially loads with no routing. Then if you remove the instrument and add it again, the routing is there and it works. Only seems to happen with default presets. Nonetheless, the workaround works and Dev is aware. Thanks all for trying. I know this was a weird one.
2
Thanked by: drumjack52 and Scott EshlemanNo products in the cart.