MOVIBLE RM MICS ADDED SUPERIOR DRUMMER 3

Superior Drummer 3 Help
Viewing 15 replies - 1 through 15 (of 26 total)
  • drumjack52
    Participant

    Can’t be done in SD3. PianoTeq is modeled so that’s what gives the freedom to move mics around. In Amplitube IKMM uses a sampled matrix of discrete mic positions. That matrix sampling is done by a computerized setup that has the mic set on a mechanized mount driven by the computer. All the mics in SD3 are stationary mics set at the distances done by whomever did the library. The whole thing behind the way it’s done in SD3 is that you get the sound of a specific room done by a specific producer known for the sound they produce. There’s a whole method behind micing drums to make them sound good as a whole. When you start moving mics around you can run into a whole host of issues like phase anomalies and so on. Been there/done that in a real physical studio and it ain’t easy getting it right.

    I’d suggest using close mics when you can and not the room or ambient mics but you’re still left with some room sound.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    Gabriel Carr
    Participant

    i already knew that SD3 was based on the room and produced sound of the kit this was just a suggestion on a feature that could be added or can’t or with some serious work maybe 1 day. i play drums and have worked with producers so i get the difficulty wishful thinking maybe just like analog effects plugins saying there analog when that’s not really possible as of now anyway thanks for ur words.

    drumjack52
    Participant

    i already knew that SD3 was based on the room and produced sound of the kit this was just a suggestion on a feature that could be added or can’t or with some serious work maybe 1 day. i play drums and have worked with producers so i get the difficulty wishful thinking maybe just like analog effects plugins saying there analog when that’s not really possible as of now anyway thanks for ur words.

    Can’t be done and won’t be done given the way Toontrack’s library producers work. If you’re really set on doing what you want the only solution right now is modeled drums and for that there’s IKMM Modo Drums. It would be nigh on impossible to do what you want with sampled drums. No one has the time or money to do the job.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    Gabriel Carr
    Participant

    i looked at IKMM Modo Drums. also do you work for toontrack?

    Bear-Faced Cow
    Participant

    Almost any 3rd party reverb plugin should be able to give you the type of room you want. I do something similar using UAD’s RealVerb.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    Gabriel Carr
    Participant

    almost?

    Bear-Faced Cow
    Participant

    If I said “every reverb plugin “ and you found one that didn’t… 😛

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    Gabriel Carr
    Participant

    i asked do you work for Toontrack?

    Mark King
    Participant

    No one on this thread works for Toontrack. I think the ethos of the drum packs is to give as realistic as possible drums and not a multitude of options

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Gabriel Carr
    Participant

    lol i did not think he did so i am not going to buy into what cant or can be done thanks. as for being realistic i love SD3 and never said it was not it was just a simple wondering if but i did talk to someone from Toontrack they did say it can be done but would take a lot of work, so it was more of a curiosity for me i think SD3 in my opinion is the best out there.

    drumjack52
    Participant

    Almost any 3rd party reverb plugin should be able to give you the type of room you want. I do something similar using UAD’s RealVerb.

    jord

    True but one is still working with whatever is baked into the samples. He also wants to be able to change mics like in Amplitube and there’s a very limited way to do that in SD3 and even that depends on the library.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    No one on this thread works for Toontrack. I think the ethos of the drum packs is to give as realistic as possible drums and not a multitude of options

    Amen to that. He’d need a modeled kit and a ton of computer power to do the job he wants.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    drumjack52
    Participant

    lol i did not think he did so i am not going to buy into what cant or can be done thanks. as for being realistic i love SD3 and never said it was not it was just a simple wondering if but i did talk to someone from Toontrack they did say it can be done but would take a lot of work, so it was more of a curiosity for me i think SD3 in my opinion is the best out there.

    What does it matter if anyone works for Toontrack or not? That doesn’t mean one can’t put forth their knowledge of whether something would work or not. Some of these libraries take a year or more to just get what they do. Doing what you want in a sampled system would make the libraries way larger than they are now to the point most systems couldn’t handle it.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    patrick maguire
    Participant

    Moveable room mics would introduce insane amounts of phase issues.
    I love the fact that the room tones are locked in. You can adjust the levels to taste.
    One of the most difficult aspects to recording real solid drums is the phase issues.
    The SD3 drums are recorded so well.
    I find the best way to get different useable drums in SD3 is to let the pre sets do the work. Then adjust levels or stacks or whatever.  Adjusting the bleed levels of specific mics should get you where you want to be.

    Mac Studio

    1

    Thanked by: drumjack52
    drumjack52
    Participant

    Moveable room mics would introduce insane amounts of phase issues.
    I love the fact that the room tones are locked in. You can adjust the levels to taste.
    One of the most difficult aspects to recording real solid drums is the phase issues.
    The SD3 drums are recorded so well.
    I find the best way to get different useable drums in SD3 is to let the pre sets do the work. Then adjust levels or stacks or whatever.  Adjusting the bleed levels of specific mics should get you where you want to be.

    Amen to the phase issues. Anybody who’s ever been in a real studio knows the headaches involved. With modeled stuff like Pianoteq or MODO Drum it’s easy enough for the computer to do the math.


    Superior Drummer 3 version: 3.3.6
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

Viewing 15 replies - 1 through 15 (of 26 total)

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