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I want to utilize the render mono tracks option in Cubase of each drum mic.
When setting up the SD3 mixer, (I’ve already enabled the multi-output mono option in SD3 settings) do I then pan alternating channels hard left and hard right (For example: Kick In is hard left, Kick Out is hard right, but their output is set to Output 1/2)?
Do the stereo channels like the OH and ambient render as hard left and right in separate mono channels? How does that effect the stereo imaging?
Bonus question: when rendering the MIDI into audio in Cubase, how do you get the created audio tracks to retain their SD3 names? (I watched a YouTube video of a guy rendering SD3 tracks and his tracks retained their SD3 names AND pan positions, but he didn’t explain how)?
Thanks in advance!
Cheers!
Shane Adams
I can only answer part of the bonus question: just rename the tracks in Cubase to whatever you want.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.0
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
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