Built-in Compressor and Transient Designers too spongy sound Not punchy enough

Superior Drummer 3 Help
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  • drumjack52
    Participant

    I ran into the same thing as you – tried some of the presets and internal plugins in SD3 and they just don’t measure up to what I have available as external plugins like from Brainworx/Plugin Alliance, Fabfilter or other developers. Yeah some of the presets sound sorta ok but the individual plugins – nope. Take the internal 1176 emulation – acts like no other 1176 emu I have. The advantage I have is I don’t use the internal mixer as such but output each kit piece as individual tracks treating SD3 like I would a real physical drum kit. I might group the toms together on one channel and output that to my daw (PT) but that’s about it.


    Superior Drummer 3 version: 3.3.2
    Operating system: macOS High Sierra (10.13)

    Jack
    aka musicman691 on other forums
    Superior Drummer 3.4.0
    Area 33 1.0.0
    Death and Darkness 1.0.1
    PT 2021.6
    OSX 10.13.6
    3.46 GHz hex core 2012 MacPro 48 gig ram

    Bear-Faced Cow
    Participant

    First of all, it doesn’t make sense to compare the compressors in SD3 to UAD. UA does extensive modelling of circuits where the ones in SD3 are an approximation. The Comp76 or 670 doesn’t hold a candle in any way to UA’s 1176 or Fairchild 670. I don’t know why you would stop using UAD if you have them. My drum bus usually has either a UAD 175B or DBX-160 (although the latest song I’m mixing is using the Fairchild 670) followed by a Studer A800.

    Secondly, all compressors are spongy when misapplied. Compression in and of itself will not make any drum punchier. All you will wind up doing is squeezing the life out of your drums. Most of the punch characteristics come from harmonic saturation. UA extensively models circuits for their harmonic characteristics and their behaviour. SD3 not as much. I have added a bit of saturation at times, but it’s not the same.

    That being said, yes, I have gotten good results with SD3’s compressors on the individual kit pieces or in parallel, but I will still use a UAD chain on the output bus for character. SD3’s compressors are great for controlling dynamics. Punch is added at the end.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    1

    Thanked by: Chris Diablo
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