Faster Way To Switch Kits?

Superior Drummer 3 Help
Viewing 4 replies - 1 through 4 (of 4 total)
  • Mac McCormick
    Participant

    Switching Kits requires loading all the samples for the new kit. As this can  sometimes be several GigaBytes, it can take awhile.

    Two ways to speed up the switching of kits:
    Use SSD’s instead of spinning drives to store you samples. SSD’s are waaay faster than standard spinning drives.

    Use Cache Mode. Using this loads no samples to start with and then only loads the samples as you play them. Sometimes the sample loading is not instantaneous, but once it’s loaded, it stays loaded.

     


    Superior Drummer 3 version: 3.2.4
    Operating system: Windows 10

    Cubase Pro, Korg Kronos, M-50, Hammond XK-1c, Toontrack SD3, EZBass w/lots of expansions, many VSL Vi's, Shreddage 3 everything, and shit-tons of FX plugins.

    Paul Andrew
    Participant

    Hey Mac,

    Thanks for the reply! I think I should have been more specific: What I’m looking for is a way to load another kit without having to use the dropdown every time. Waiting for the samples to load is completely understandable and not my concern in this case.

    I’m hoping there’s a way to switch to whatever the next kit is in the list. It was frustrating trying to check out all of the available kits earlier and having to go up to the menu every time, hover over the the submenu item and then select the next kit in the list. The keyboard and mouse setup on the stand next to my kit is pretty limited space-wise and it’s a little awkward to get to the submenus quickly. I would be more than happy to create a macro if that’s the only way to do it, but I haven’t created one yet since I’m so new to the software.

    • This post was modified 3 years, 2 months ago by Paul Andrew.
    metrosuperstar
    Participant

    Agreed on this. Would be nice if they impletement arrow keys in GUI to go thru the kits instead of having to go down a drop-down menu. Or like you said, macros… or even assign a MIDI function to trigger next kit from the controller.

    Paul Andrew
    Participant

    @metrosuperstar Good to see that my point was understood! Now that I’ve had more time to play around with it, it’s not so critical, but it would still be nice to have.

    However, I’ve run into a new huge problem that I need to open another thread for: velocities! Suddenly, I’ve started having issues with the velocity curves that normal solutions don’t seem to work on.

Viewing 4 replies - 1 through 4 (of 4 total)

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