Does SD3 recognize the new Roland TD-50X module?

Superior Drummer 3 Help
Viewing 15 replies - 1 through 15 (of 19 total)
  • Michael Swanson
    Participant

    Sounds like you and I are in the same situation. I’ve had my TD-15K since 2012, and I ordered the TD-50KV2 just this morning. I play almost exclusively with SD3, and while I don’t expect native support for the TD-50KV2’s VH-14D digital hi-hat on day one, I would be interested in hearing about any plans.


    Superior Drummer 3 version: 3.2.4
    Operating system: macOS Big Sur (11)
    Nate Lanxon
    Participant

    Also wondering this. I use the TD-50 with the digital snare and ride, so once I update the module’s firmware I’m hoping the new hi-hat is supported in SD3.

    Mark King
    Participant

    Crikey give them a chance the new td50x is barely available.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    1

    Thanked by: Perkussion
    Michael Swanson
    Participant

    I don’t think anyone isn’t giving them a chance…we’re just curious 1) if they think/know that the current version will already recognize the very TD-50-like module, and 2) if they have any ballpark estimates about when they might. Valid answers certainly include 1) we don’t know yet, and 2) we don’t know yet. Often, companies like Toontrack may have already been in-the-loop about an upcoming release like this, but we don’t know unless we ask.


    Superior Drummer 3 version: 3.2.4
    Operating system: macOS Big Sur (11)

    1

    Thanked by: Whagi
    Nate Lanxon
    Participant

    True, excitement overrides patience here. Though if memory serves, when I bought the digital snare it wasn’t an issue as the module still sends basic MIDI data and I presume the hats will be the same.

    I’ve ordered a set of the digital hats though and told they’re due to arrive mid-end of May. I’ll report back how the process goes once I’m able to test them.

    2

    Thanked by: Trond Åge Kvalø and Michael Swanson
    David McMillan
    Participant

    I had put in an enhancement request a while back with ToonTrack on having the variable mute support for the digital ride in SD3.  I’ve not seen that support yet, but now there is even more need with the VH-14D digital hi-hat.  That was more exciting to me than the release of the TD50X, which appears to just be a new set of kit/sample preloads/sound modeling, given that TD-50 users will be able to upgrade (with cost) their module to TD-50 through Roland cloud.  It would be interesting to see someone compare these new samples to SD3. I don’t expect Roland can match SD3, based on sample size alone.  For those that don’t yet have a TD50/50x or other digital pads, just the VH-14D, at around $899, makes the low end TD50K2 kit seem like a reasonable purchase. I’m guessing that the TD50 -> TD50x upgrade will cost around $500 given the price drops of the TD50s compared to what the TD50x modules are listed at. I still have a TD27 and will probably get the digital hihat if SD3 adds proper support for it and the digital ride unless I can be wooed with the quality of the new TD50x samples. The TD27 does/will support the VH-14D with a free update.

    1

    Thanked by: DayvanCowboy88
    csnow-70
    Participant

    I think a lot of the new “digital” features of the 14D will only be apparent within the TD50/27 modules themselves.  To be honest, there really isn’t anything groundbreaking changing.  It still uses the clumsy pressure switch on the hats vs building it into a stand and having an FSR sensor on the foot board or going with an optical solution like ATV.  Being able to hand mute a hi hat has very little real world practicality.  I have never placed my hands on my hats in all my years of drumming.  Overall, I dont think this is going to be anywhere near the step forward that the digital snare was.  I hope I am proved wrong, but I am not holding my breath.  I am not bagging on the TD50, I own one but this is a missed opportunity for sure.

    David McMillan
    Participant

    The TD27 and probably the TD 50 modules do send the correct midi control data on the level of mute being applied to the digital ride cymbal.  SD3 just doesn’t seem to be looking at that variation data.  The degree of mute on a ride cymbal is what I was asking for. I never referred to the digital hi-hat in regards to muting.


    Superior Drummer 3 version: 3.2.4
    Operating system: Windows 10
    Mani10
    Participant

    Hey all,

    I’m sure the current version of SD3 will be just as compatible with the TD50x and digital hihats as it is with the TD50 and digital ride / snare. With the ride I don’t get the same quality of zone transition with SD3 compared to the TD50- it’s a bell / bow/ edge sound. I’d assume the digital hats will be the same. Just like SD3 won’t pick up tom position changes like the TD50x- just one center articulation. One thing that bugs me is they can’t program the kick to play both an open and buried articulation dependent on velocity. To this day I could never play SD3 alone- have a super powerful computer and 1.4ms latency I/O and I can still detect lag and the playability is just missing. Fortunately I figured out mixing roland kits with SD3 kits and that gives me a pretty good emulation of my acoustic drums- feeling and sound. Wish SD3 or roland would figure out how to make amazing sounds and feeling all in one package. The new TD50x is definitely better sounding and feeling than the TD50- my only gripe currently is the obvious machine gunning on the snare with double stroke roles… I’m hoping they’ll rectify this with future updates?


    Superior Drummer 3 version: 3.2.4
    Operating system: Windows 10
    Mark King
    Participant

    Something wrong somewhere if you can still detect latency with what you describe. My latency with an RME Babyface pro fs is around 3ms and I am not getting any detectable delay. I find SD3 just as playable as my td30 but sounds infinitely better.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    Mani10
    Participant

    I’d love to come and try your system. Haha! I’m pretty picky maybe? Or my configuration is messed up? I’ve tried 1k plus audio interfaces without getting the desired effect? The TD50 module as an interface gives me 1.8ms I/O. I use reaper and get between 2.2-1.4ms I/O… I’ve tried a lot of different configurations and have never been happy with SD3 as a standalone configuration. I’m always comparing to my acoustic drumset obviously… They have great samples but for me the playability is just not there by itself. I’m getting a massive upgrade to an already powerful system tomorrow so we’ll see if that makes any difference? Maybe it’s apple vs PC? Wish I knew the answer! I’d love to have the responsiveness of the TD50X with SD3! Together I’ve been pretty happy.

    MintberryCrunch
    Participant

    The TD27 and probably the TD 50 modules do send the correct midi control data on the level of mute being applied to the digital ride cymbal. SD3 just doesn’t seem to be looking at that variation data. The degree of mute on a ride cymbal is what I was asking for.

    Here is a fix for you 🙂 –>  https://www.youtube.com/watch?v=m_jx2es4F2U

    MintberryCrunch
    Participant

    have a super powerful computer and 1.4ms latency I/O

    The TD50 module as an interface gives me 1.8ms I/O. I use reaper and get between 2.2-1.4ms I/O… I’ve tried a lot of different configurations and have never been happy with SD3 as a standalone configuration.

    I highly doubt you get 1.4ms audio RTL. What’s you audio interface? Note that many (USB) audio interface withold hidden buffers and/or DAC – so reported values are not reliable.

    And the additional TD50 audio interface function is one of the worst and lamest performers you can have with ASIO. So I’m sure a reported 1.8ms audio output latency can propably only be seen using poor ASIO emulations like Asio4All -> You can forget all these “values”.

     

    With the ride I don’t get the same quality of zone transition with SD3 compared to the TD50- it’s a bell / bow/ edge sound.

    With SD3 there will be at least 4 zones using PositionalSensing (2 different BOW articulations). Also, you can set up the RideBell to trigger 2 zones by velocity: soft strokes trigger the Bell Tip and heavy strokes the Bell Shank. 🙂

    MintberryCrunch
    Participant

    Something wrong somewhere if you can still detect latency with what you describe. My latency with an RME Babyface pro fs is around 3ms and I am not getting any detectable delay.

    Right: there must be sth wrong. With a powerful CPU and a state of the art audio driver you’ll be almost on par with module sounds in terms of latency.

    BTW, cool: you’ve got the very new Babyface (“FS”) with the reduced latency on DAC. Can you please tell me the exact audio output latency value at 64 samples and at 32 samples buffer (at 48kHz sample rate) shown in Cubase or Reaper? Thanks.

    And what does the RME manual say?: Is the hidden buffer (of about half a millisecond) still mentioned for the new device? (btw, RME latency reports are definitely reliable what several meassurements confirmed – and hidden buffers are mentioned and described in their manual 🙂 )

    Mark King
    Participant

    Something wrong somewhere if you can still detect latency with what you describe. My latency with an RME Babyface pro fs is around 3ms and I am not getting any detectable delay.

    Right: there must be sth wrong. With a powerful CPU and a state of the art audio driver you’ll be almost on par with module sounds in terms of latency.

    BTW, cool: you’ve got the very new Babyface (“FS”) with the reduced latency on DAC. Can you please tell me the exact audio output latency value at 64 samples and at 32 samples buffer (at 48kHz sample rate) shown in Cubase or Reaper? Thanks.

    And what does the RME manual say?: Is the hidden buffer (of about half a millisecond) still mentioned for the new device? (btw, RME latency reports are definitely reliable what several meassurements confirmed – and hidden buffers are mentioned and described in their manual 🙂 )

    • The post has been modified 4 years, 1 month ago by MintberryCrunch"> 2 times, last modified 4 years, 1 month ago by MintberryCrunch.

    Download the manual from RME and take a look. Mine is in a cupboard somewhere!

    So at 48k and buffers at 64 samples the output latency in Cubase shows 2.167ms

    On windows the lowest buffer setting is 48 samples which is 1.833ms

    I run my pc at 64 samples even with large projects. I can’t tell the difference when playing between 64 and 48 samples so I leave at 64

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

Viewing 15 replies - 1 through 15 (of 19 total)

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