Adding more feel and realism?

Superior Drummer 3 Help
Viewing 6 replies - 1 through 6 (of 6 total)
  • Brick Fist Pow
    Participant

    I wouldn’t randomize velocity, but I would randomize the timing a little, just so all the drums to fall exactly on the beat. That would humanize the performance. I would manually change the velocity to add accents where needed. I like parallel compression a lot to add more energy.


    Superior Drummer 3 version: 3.1.5
    Operating system: Windows 10
    Bear-Faced Cow
    Participant

    If you want to maintain realism, don’t quantize right to the grid. Keep it tight enough that it is in time, but loose enough to sound human. as well, don’t quantize every kit piece. Not everything needs to be brought in. Considering that it was played by a human, I wouldn’t touch the velocities.

    jord


    Jordan L. Chilcott

    Web Site: https://jordanchilcottmusic.com/

    Mark King
    Participant

    Make sure the drum module triggering is set up correctly so the velocities reflect real drums. Manually move notes or phrases rather than quantise. I do quantise but only one that moves notes closer and not a hard quantise. Don’t just quantise the lot go through the performance and maybe quantise parts from phrases and move other bits manually. Delete notes that shouldn’t be there even though really quiet the clean up. I try to play a full performance and not do it in parts. If I did a great performance but made a couple of mistakes I will just fix those. SD3 already does random so there should be no machine gunning. I also change velocities if required usually because of a slight miss hit. Triggering edrums is not quite as forgiving as acoustic drums.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    peter knight
    Participant

    It depends on the quality of the original drummer…..

     

    In some cases, a hard quantise, then adding randomness to the timing via a kit piece (eg snare pushes or pulls a little) and editing the velocities of say the high hat is actually much quicker and gets a better result.

     

    Of course a quality drummer with the modules velocities dialled in may require no editing.

     

    weekneez
    Participant

    Thanks heaps all xx

    stm113
    Participant

    I’m doing the same. I don’t quantize every thing but I do correct what needs it. One thing I do make sure that I do is make sure the first beat falls almost exactly on the one in the beginning of sections, or every 8 “beats” or bars.

    this helps a lot if you are also using programmed instruments.

Viewing 6 replies - 1 through 6 (of 6 total)

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