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Looks like Steinberg has lobbed the ball back into plug-in developers’ court. Could this be the issue with Superior Drummer?
Matthias Quellmann – Senior Marketing Manager
Steinberg Media Technologies GmbH
https://www.steinberg.net/forums/viewtopic.php?f=286&t=172999&start=275
So this is Apple only I take it as I have no problems in Cubase 10.5 on a PC?
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
No problems with Cubase Pro 10.0.40 on Windows 10 PC either…
Cubase Pro, Korg Kronos, M-50, Hammond XK-1c, Toontrack SD3, EZBass w/lots of expansions, many VSL Vi's, Shreddage 3 everything, and shit-tons of FX plugins.
So this is Apple only I take it as I have no problems in Cubase 10.5 on a PC?
Yes, sorry I should have noted this is Superior Drummer in Cubase 10.5 on OSX Mohave.
As I just wrote in https://www.toontrack.com/forums/topic/sd3-catalina-cubase-10-5/page/3/#post-2530046, it had to do with JUCE, but SD3 doesn’t use OpenGL. It had to do with the drawing of smaller parts of a larger image.
Olof Hermansson - Toontrack
Coder
1
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