SD3 Bounce – "Could Not Create All Files" – actually produced NO files

Superior Drummer 3 Help
Viewing 15 replies - 1 through 15 (of 20 total)
  • Henrik Ekblom
    Participant

    But – when done, SD3 displays “Could not create all files.”

    • Start by checking that you are using the latest version 3.1.2.
    • Can you try to bounce to another folder? Another hard drive? Just to exclude issues with full hard drive, or that SD3 doesn’t have access rights to that folder, etc.
    • If you start a new project in SD3, drag down a groove, and bounce that, does that work? To exclude anything in the project you are using.

    Henrik Ekblom - User Experience Designer
    Toontrack

    Mark Grace
    Participant

    Thank you for the response Henrik.

    The kicker here is that I had a perfect bounce with the pre-fader selection, but unfortunately, that did not sound anything like what I was hearing from SD3 in the DAW project.

    Again – no processing – no compressors, no EQ, no effects… so SD3’s mix must have something going on with the summing, and I was hoping to get that sound with a bounce to stems.

    So in an attempt to get the bounced tracks to sound more like what I was hearing from the SD3 2-bus, I tried going the separate outputs method.

    Since there is plenty of room on the drive, and the previous mic channel/pre-fader bounce was successful, it leads me to wonder what the issue is with SD3’s outputs. The outputs are not assigned to the DAW, but because of the fast/silent bounce…they do not need to be, correct?

    Yes – the latest version of SD3 is in use – that is the first thing I verified.

    It’s odd that I easily got a great stem sound with SD2 and comments on the forums here state that SD3’s process is essentially the same…

    I will try another folder, and worst case just use the pre-fader mic files, since that bounce was sucessfull.

    Thanks again,

    MG

    Henrik Ekblom
    Participant

    If you select Bounce Output Channels it should do exactly that, take the audio from the output channels and render audio files from that. Can you save your SD3 project and post it here so we can have a look at it, why it doesn’t do what you want.

    Henrik Ekblom - User Experience Designer
    Toontrack

    Mark Grace
    Participant

    Hmmm… that’s exactly what I thought.

    Thank you Henrik.

    I hope to save that session and open it in the stand-alone SD3, and see what happens.

    Unfortunately, the client does not want his tracks posted on a public forum.

    I have clients here this evening, but hope to try a few things tomorrow evening.

    I will report my findings.

    Thanks for your help and time Henrik.

     

     

    1

    Thanked by: Henrik Ekblom
    Mark Grace
    Participant

    OK – Someone at Toontrack HAS to know what this error window signifies:

    Error Window Only Up When Bouncing Output Channels

    It is not a Microsoft pop-up error window, it is a TOONTRACK error window, so a programmer at Toontrack put it there for a reason… WHAT IS IT???

    I only see it when attempting to bounce OUTPUT CHANNELS to audio from SD3.

    When I bounced Microphone Channels, I ended up with 28 files – all good. But not sounding anything like what I heard on the SD3 2-bus in the DAW.

    So, I decided to try my hand at bouncing output channels, and SD3 goes through all the motions, but ends up with the error window above.

    To report further experiments:

    1. I verified available disk space on three hard drives in this DAW PC and all of them have 300GB or more available.
    2. I attempted another “Output” bounce after renaming the folder from “SD3_AudioBounce-2” to “SD3 AudioBounce 2” – no change, same error.
    3. I created a new folder on the root of the audio drive, as opposed to StudioOnePro>Songs>ClientTrack>Bounce Folder – no change, same error.
    4. I then created a folder on a different drive, in the root folder – no change, same error.
    5. I then saved the project, and opened it in the stand-alone version of SD3 – no change, same error.

    Someone at Toontrack has to know what that error window signifies, or at least has an educated guess of where to look!!

    Thanks for any and all help,
    MG

    John
    Moderator

    Hi,

    I am pretty certain Support will want to have your SD3 Project to be able to move further quickly. Just the SD3 (*.sd3p) file, not any other tracks.

     

    BR,

    John

    John Rammelt - Toontrack
    Technical Advisor

    Olof Westman
    Forum Crew

    That error message means just what it says. It is not usually mysterious at all. The typical reasons are that you don’t have write access to that folder or that the device is full. That would seem to not be the case for you, since you succeed i bouncing the mics.

    When bouncing outputs there is a first stage when the mics are bounced as intermediate files. These files are removed once the bounce is finished. You may want to view the folder with the file browser during the bounce to see if those intermediate files are created at all.

    And, as John wrote, sending in the .sd3p-file would give us a chance to see if we can replicate the problem and solve it.

    Olof Westman - Toontrack
    Coder

    • This post was modified 6 years, 3 months ago by Olof Westman.
    Mark Grace
    Participant

    John and Olle –
    Thank you both for your recent replies.

    I have no trouble sending the file directly to Toontrack. I just need someone to email me a link.
    As mentioned, the client is not good with posting it on a public forum.

    Olle –
    You may be on to something –
    During the bounce, it states first that Track1 is being bounced, then that each mic is being bounced out – but –
    with MS Windows Explorer opened, I could watch the files being created, then SD3 CRASHED.

    [see attached screen shot.]

    Since SD3 crashed, the interim files are still there – but are those the ones I want? – Or are those the mic channels I already have?

    Also – I ran the Microphone Channels Bounce again – and once again – it was successful.

    This project is using Metal Machinery, and only one Kick Drum – the Right one.

    Is it possible there are issues with this library, since it was created for SD2?

    The client is very happy with the sound so far, and as mentioned – there is NO processing in SD3, other than summing, so
    we really want to get this working.

    Thanks again to you all for your help and time,
    MG

    Mark Grace
    Participant

    I just tried uploading files, but received an error window from support stating dmp files are not allowed…

    I’m assuming sd3p files are also not allowed?

    One would think that Tech Support could use those dump and project files.

    So – I will need someone from Toontrack to email me an upload link.

    Thanks,
    Mark Grace

    Darkone Studio
    Participant

    So any Solution with this error message ? cause i have the same problem.

     

    i have routet my channel in to busses and than into mulit out (as you can see in attached pic) Now i want to bounce only my output. than error “Creating all files” pop up. if i do bouncing for mic channel work well. i have the right for all folder to create files, so i dont know what i can do

    Darkone Studio
    Participant

    Solved:

     

    Here is the answer from Tonntrack Suppor:

     

    The programmer found the issue. This error is caused by having mixer output channels that are re-named to contain a slash. In this instance you should rename the output channels so that they don’t contain the slash character. For example, change “Out 1/2_Kick” to “Out 1+2_Kick”.

    The programmers confirmed there will be a fix for this, so SD3 can use slashes, in the next SD3 update. We do not have an ETA for this update, but you will be notified in the Product Manager as soon as it is available.

    1

    Thanked by: Henrik Ekblom
    Sean Fitzgerald
    Participant

    That didn’t work for me. Renamed all outputs and still have the issue. Thank you though!


    Superior Drummer 3 version: 3.1.4
    Operating system: Windows 10
    John
    Moderator

    @Sean: Could you please zip archive your Project file and attach it to a post here?

     

    BR,

    John

    John Rammelt - Toontrack
    Technical Advisor

    edrazor
    Participant

    having the same issue.. very frustrating!

    Mark Grace
    Participant

    having the same issue.. very frustrating!

    Ed,
    As much as I hate saying this, as I’m sure you have – be sure you’re running the latest version.

    Toontrack fixed the “/+” filename issue in the latest update.

    Other than trying to rename your files, you may need to contact Toontrack support…

    Good luck!
    MG


    Superior Drummer 3 version: 3.1.5
    Operating system: Windows 10
Viewing 15 replies - 1 through 15 (of 20 total)

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