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i hope i did not find it so far, let me explain :
with my e drum my sd2 setup was the following :
reaper,
within reaper two instances of sd 2,
one only cymbals,roots cymbals, at the time those where the ones with the most articulations avaiable,as well on crashes i could have on low velocities tip sounds.
the second one only drums (snare,bd,toms e.t.c.)
the reason for this was : the drummer could change drums (not cymbals) straight from the drum module by in/decreasing program. this only affected the “drums” not the cymbals wich indeed was very quick as the cimbals ar much more “ram hungry” (take longer to load).
s3 core library has all the cymbal articulations now and runs standalone it would be great if i could do the same thing straight without having a sequencer open.
cheers
Workstation : i7 3770,16gig ram win 8.1
Laptop : i7-9750H, ConceptD CN715-71, 32gig ram win 10 Pro
Allen and Heath D live and Sq 7 / Dante / BabyfacePro
Samplitude Pro x 5 Suite / Gigperformer4 / Pianoteq Standard 7 / SD3 drummer Toontrack / Arturia V5 Collection /
Pearl Mimic Pro / Drum Tec Shells / Roland Cymbals / ATV optical Hats /Arturia Keylab 49 MK2
If you create presets with all the same cymbals then moving between them seems to take less time than if you change cymbals which makes me think it keeps them in memory. Interesting to see what support say.
SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors
When you change to a preset within the same SDX the loaded sounds that are the same in both presets should not need to load from disk again.
Olof Westman - Toontrack
Coder
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